Added
- Added Traditional Chinese (Thanks OutlinedArc217)
- Added Literal Chinese (Thanks OutlinedArc217)
- Added egg splat particle. Spawned when a thrown egg hits a block, if the egg didn't spawn a chicken
- Added ender eye place effects. When an ender eye is placed in a portal frame, a ring will appear around the eye and glow for a few seconds. Ring color can be changed in the config and is compatible with End Remastered
- Added an option to the
/subtle_effects
command to toggle displaying particle count, this is a debugging feature and not meant to be always enabled - Applied the flint and steel use effects to fire charges
- Added a poof of dust around the bottom of a falling block when it hits the ground
- Replaced axe scraping and wax off particles with block destroy particles
- Added anvil use effects to smithing tables
- Added lava/water drip splash particles when a drop lands
- Added Einstein solar system. If you know, you know
- Added a config to disable frosty breath and drowning bubbles in creative mode
- Added a config to force drowning bubbles into a single continual stream
- Added item destroy effects when an item is composted
- Replaced ominous vault connection particles with blue ones
- Added an environment config section. As a result, biome configs have been moved into a subsection and will be reset
- Added flame geysers. An occasional 5 block tall spray of fire into the air, lasting for a few seconds before stopping. Can spawn from netherrack, blackstone, and soul soil. Disabled by default, as I want to get some feedback on stability before making it enabled by default
- (1.21.5) Added feather particle variants for the new chicken variants
Changed
- Updated Japanese (Thanks KAGUYA-1137)
- Updated Russian (Thanks Det-rovv)
- Falling block configs have been moved to a separate config subsection within
Blocks
. Meaning all falling block configs will be reset - Added suspicious sand and gravel to the list of falling blocks
- Tweaked default falling block dust density
- Grouped glowstone and redstone block configs. Configs will not be reset
- Removed
Cull Particles With No Alpha
config as it was causing more problems than it was worth - Night vision no longer flashes when it is running out, instead, it will fade out
- Anvil use effects will now play 3 times roughly in sync with the sound
- Many entity related effects will now check if the entity is visible before displaying
- Increased the number of particles spawned when an item breaks, e.g., tools, weapons, armor
- (1.21.5) Open eye blossoms will continually spawn particles
Fixed
- Fixed crash from mods that add different grindstones, e.g., Create Enchantment Industry (#90)
- Fixed torch flower particles not being offset with the block offset
- Fixed crash with Cozy Homes (Thanks BluSpring)
- Fixed
Drowning Bubbles Density
config working backwards - Fixed frosty breath appearing in the nether with Serene Seasons installed
Updated to 1.21.5
Support for 1.21.4 will probably be dropped now
Hotfix to fix startup crash with Wilder Wild and possibly other biome mods