- Fixed compacting drawer recipe lookups
- Fixed broken drawers causing slowness even when heavy config is disabled
- Added some overflow checking for when upgrades are configured very large
- Fix failure in recipe reload when EMI is present
- Added disabled messages to balance upgrade and drawer pulled if disabled in config
- Extended "heavy" drawer mode to detached drawers
- considered heavy if containing more than stacksize of items
- and was taken from drawer block that didn't have portability upgrade
- Fixed heavy drawer mode to check player inventory
- Made it possible to insert upgrades as normal items if sneak-clicking
- Detached drawer tooltip won't show stack limit if stack limit is not enforced in config
- Fixed accidental hard dependency on The One Probe
- Added detached drawers, which can be placed in empty slots in drawer blocks
- Added drawer puller tool to remove drawers from blocks
- Added config entries for detached drawers support
- Added balanced fill upgrade
- Added per-drawer stack capacity to drawer GUI
- Added re-trimming by sneak-using trim on a drawer block
- Added re-partitioning by sneak-using another drawer block on a drawer block if all slots are same item or empty
- Added heavy block option and upgrade (contrib. by loglob)
- Fixed invertShift and invertClick options in server environment
- Fixed TOP registration crash in server dev environment
- Fixed drawer screen title
- Restored the key buttons
- All keys and keyrings work in off-hand when placing drawers
- Changed render behavior for "custom item renderers", may fix some rendering problems
- Internal changes to support Storage Drawers Extras and other variant pack mods
- Language files made less redundant
- Fixed creative tab name
- Fix possible client crash opening Creative Tab
- Fix drawers being unbreakable in creative mode
- Brought back the key buttons
- All keys and keyrings supported in the off-hand when placing drawers
- Possibly fix rendering problems with some custom mod items
- Restored the key buttons
- All keys and keyrings work in off-hand when placing drawers
- Removed placeholder keyrings from creative tab
- Changed render behavior for "custom item renderers", may fix some rendering problems
- Fix possible client crash opening Creative Tab
- Internal changes to support Storage Drawers Extras and other variant pack mods
- Language files made less redundant
- Fixed creative tab name
- Backport Keyring
- Backport Redstone config option
- Backport void upgrade fix
- Update Forge build to 1.21
- Update Forge variant to 1.20.6
- Ported NF build to Forge
- Porting NF build to Forge
- Added keyring item to store and rotate between multiple keys
- Added Mangrove, cherry, bamboo variants of drawers (contrib by dandi2k8)
- Added config to change redstone upgrade behavior to analog via comparator [default true] (contrib by LiskoSlayer63)
- Added ability to swap in higher tier storage upgrades
- Fixed void upgrade recipe
- Added keyring item to store and rotate between multiple keys
- Added Mangrove, cherry, bamboo variants of drawers (contrib by dandi2k8)
- Added config to change redstone upgrade behavior to analog via comparator (contrib by LiskoSlayer63)
- Added ability to swap in higher tier storage upgrades
- Added keyring item to store and rotate between multiple keys
- Added Mangrove variants of drawers (contrib by dandi2k8)
- Added config to change redstone upgrade behavior to analog via comparator (contrib by LiskoSlayer63)
- Added ability to swap in higher tier storage upgrades
- Backported void upgrade fix from 1.20