[1.0.2] 2024-06-16
Changed
Refactored to do stamina updates in PlayerEntity.tick() instead of endWorldTick.
[1.0.1] 2024-06-15
Fixed
- Fixed recoverWhileWalking config not working.
Changed
- Renamed references to stamina bar "height" and "length" to "long side" and "short side" since it can be oriented two ways.
Initial release.