- Fix Waystones not dropping their item when broken
- Lowered Waystone hardness value to 1.5 from 2 due to an oversight
- Made pickaxes the primary tool for breaking Waystones
- Fix GUI error when too many waystones were discovered
Waystone removal
Waystones removed in unexpected ways (ex. WorldEdit, /setblock, etc.) will now update accordingly.
- While I don't see a way to make this happen, there are also extra protections if a player somehow teleports to a waystone that doesn't exist in the world under the configuration key
remove_invalid_waystones
, which istrue
by default - There is also the command
/sswaystones remove [hash of waystone]
to remove them from the comfort of your chatbox! (you can find hashes by running/sswaystones list
and using the letters in the first pair of square brackets. ex. [HASH123])
Experience cost
Added option for experience cost to teleport. (disabled by default)
xp_cost
is the configuration key and it is measured in levels
Paranoid teleport
Adds safety checks to make sure waystones are mostly safe to teleport to. (enabled by default)
paranoid_teleport
is the configuration key and it is eithertrue
orfalse
Configuration
There is a configuration system now! The file is saved in config/sswaystones.json
, and can be edited either manually or by commands.
/sswaystones config set [key] [value]
(sets a configuration option)/sswaystones config get [key]
(gets the value of a configuration option)/sswaystones config help
(lists all configuration options)/sswaystones config reload
(loads configuration from disk)/sswaystones config save
(saves configuration to disk)
Other changes
- Switched the Portable Waystone from displaying as an Ender Pearl to an Ender Eye, as Bedrock would remove the item on the client and would cause a desync.
- Switched from Crafatar to the TydiumCraft skin API for the Geyser waystone viewer. (This allows Bedrock skins to be displayed in addition to Java)
- Added customizable icons to Waystones! Click the icon in the bottom right of a waystone and then select an item in your inventory!
- Made more elements "translatable" (if you want to translate this mod, we use the Server Translation API, more info on the GitHub README)
- Alphabetically sort Waystones in the GUI
Initial version
- Server-side Waystone blocks that allow you to teleport long distances and across dimensions.
- Feature-full GUIs for both Bedrock and Java players, using forms and chest GUIs respectively.
- Waystones can have up to 32 character long names and can be set to "global" to allow for anybody on the server to use them.
- The mod works on both servers and singleplayer worlds, and all storage data is held in the world itself.