Gameplay Changes:
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In the buffer zone, players will be set to spectator mode to prevent any and all actions that might allow them to try to get items across to the other side.
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spectator mode in the buffer zone will not allow you to pass through walls or ground by forcing players to stay above the highest available block at their coordinates.
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To prevent crossing into the survival zone and falling to your death, players will be teleported to the ground when they cross on the survival side
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buffer zone block replacement will go all the way down to bedrock to prevent issues with digging into the buffer zone and possibly getting stuck.
Config Changes:
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config files now use YAML instead of JSON which is much more readable
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config now can have separate options per dimension. Tested with the vanilla dimensions but theoretically you should be able to provide a mod dimension name and have it work
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config has a game mode override ('survival', 'creative', 'adventure', 'spectator') and enabled (true/false) options. when enabled is set to false it will fully disable the mod in that dimension except for game mode overrides. * Game mode override will forcefully set a player to the correct game mode and restore the respective inventory when they cross into that dimension
fixed critical bugs preventing the mod from generating the config file, or loading at all.
This is the first full release of Split World!
- config file
- border width buffer zone to prevent cheating
- replace buffer zone blocks
The first release for split-world!
This allows you to define the axis that will split the world on, what value on the axis to place the border and which side of the border is creative active on.