Version 1.5.0
- Added the config option to display "Last eaten X times ago"
- Some potential performance improvements
- Fixed a sync issue with the health level
- Fixed crash on death
- Fixed a missing translation in the config screen
- Update config libraries for an important bug fix
Release by Siphalor
Version 1.4.1
- Slightly change the default health formula of carrot mode (thanks to Tobi_Peter)
- Fix a bunch of config screen crashes and bugs
- Improve the config screen in general (add English translations and backgrounds)
Release by Siphalor
Version 1.4.0
This is an important release, please read carefully through the "migration" section
Changes
- Fixed a crash
- Updated the config libraries so the screen should be accessible now
- The carrot backend has been largely reworked:
- Previously Spice of Fabric modified the maximum player health directly. This lead to numerous issues with other mods that do the same. In the new approach, SoF adds a health modifier on top of the normal maximum health. This should resolve some incompatibilities e.g. with certain Origins.
- Additionally, the carrot section of the config has now been reworked to (hopefully but probably not successfully) make the configuration process less confusing. If you've used SoF's default carrot configuration you can safely ignore the error in the log. If not, then see below.
- There are now two more commands and
spiceoffabric:clearfoods
has been renamed tospiceoffabric:clear_history
.spiceoffabric:set_base_max_health
sets the max health before SoF's intervention. This is useful to fix certain edge cases and previous glitches.spiceoffabric:update_max_health
can be used to rerun the carrot health formula. This is meant to be used in cases where the mod glitched out for some reasons as an easy way to resolve such issues. You should still report such glitches on the issue tracker though.
Migration
In this section I'm going to describe the changes and the required adaptations to the config more detailed:
- You can safely start the game to let SoF migrate everything it can do on its own. No configurations will be lost - they'll just be prefixed with
old-
. - All carrot formulas are now based around HP (health or hit points = half hearts). The value for
max-hearts
should be safely transitioned without intervention from you. - The
unlock-rule
is now calledhealth-formula
and did undergo big-ish changes. Previously, it defined how foods you have to eat for a certain health. Now it does the opposite, so you'll need to mathematically invert your formula. - If you need help with any of these steps or need more advice, then go ask me on the official Discord server :)
Release by Siphalor
Version 1.3.5
- Fixed carrot mode, thanks to x-agr333
- Fixed the config not being accessible through Mod Menu
- Fixed client crashes without AppleSkin
Release by Siphalor
Version 1.3.4
- Fix crashes due to exp4j not being included in the jar.
Release by Siphalor
Version 1.3.3
- Obviously updated to Minecraft 1.17.1
- Fixed a lot of bugs and crashes
Release by Siphalor
Version 1.3.2
- Fix server crashes due to a client mixin
- Fix a bunch of config glitches
- Bugs fixed in this release are presented by VoidLock
Release by Siphalor
Version 1.3.1
- Fix food history resetting on death on the client
Release by Siphalor
Version 1.3.0
- Configurable consume duration (eating time)
- Now available on Modrinth
Release by Siphalor