New Features:
- Brand new texture for Portal Fluid by the one and only Merp and custom connected textures painstakingly coded by me (dont look at how messy the code is pls i beg you)
Bug Fixes:
- A slime ball tossed into a water cauldron via dispenser or other method that doesnt include a player no longer results in a crash
- Loot tables are no longer fully broken on forge
New Features:
- Added new logo icons
- Ores that drop rough gemstones no longer drop xp if the raw gems config is enabled (block tag is present if you want to override this)
- Added support for Simple Armor Trims mod (when SAT is installed, Nephrite, Rock Salt and Raw Magnetite trims will be accessible)
Bug Fixes:
- Large coal veins now generate properly in swamps
- Large obsidian stripes now generate properly in the end
- Resolved config loading issue that caused some incompat
- Resolved config conflict that caused a number of bugs
- Fixed issues that prevented stripes in the end and large coal veins
- Added new icons
- fixed certain plants and fungi not growing when bonemealed
- fixed issue with loot tables on forge
- fixed salt illumination crash
- hammer and chisel now works underwater
- removed random x/z offset from conk fungi
- viewing the parachute in 3rd person no longer crashes the game
- the salt lamp no longer crashes the game
- the hammer and chisel can now be used underwater
- Forge no longer obliterates all vanilla loot tables
- Forge no longer obliterates all vanilla loot tables (uploaded new fabric version to maintain consistency)
CAUTION if updating from Spelunkery 1.19.2, Magnetite Blocks
, Raw Magnetite
, and Nephrite Fountains
will disappear from your world as they have been renamed for the sake of consistency. Changing this between versions was the safest way but please be aware if you update an old world.
- Full port of Spelunkery 1.19.2-0.2.3
- Spelunkery items can now be found in and among the creative tabs if the Spelunkery tab is not enabled
New Items
- Added the Handheld Compactor
- Added the Parachute
New Mechanics
- Ore blocks now drop their corresponding base stone block when mined (Fabric only due to bug, will come to forge eventually)
- Obtaining a portal fluid bottle from a respawn anchor now provides a portal fluid bottle that, when used, transports you back to that respawn anchor
- Active Item Magnets in item frames attract dropped items toward themselves
- Right-clicking Nephrite Fountains with glass bottles gives you bottles o' enchanting
- Salt is now washed away by water
New Interface stuff
- Added recipe advancements for all recipes added by the mod
- Cleaned up some stonecutter recipes
- Added support for EMI forge
- Added world interaction recipes for salt boiling, anvil repairing and grindstone repairing
- Added byproducts to the EMI recipes for lapis and redstone grinding
- Added tooltips to indicate unobtainable WIP items
- Spelunkery now supports Create 0.5.1
Textures
- Added new Diamond Grindstone texture by @fizziy
- Parachute textures by @kayla_the_bee
Config
- Config menu no longer crashes the game
- Added config to disable diamond grindstone depletion
- Added config to disable ore stone drops
- Added config to disable portal fluid bottles being drinkable
Minor Fixes
- Underground slime spawning has been modified so that slimes can only spawn in complete darkness or on deepslate blocks
- Added salt to common salt tags
- Reduced the amount of iron in large iron veins
- Fixed Spelunkery overriding shimmer settings
- numerous small tweaks and fixes
New Features:
- Added Raw Magnetite Nuggets (rare drop from Deepslate Iron Ore, can be used to craft Raw Magnetite if you can't find a large iron vein where Raw Magnetite Blocks are usually found)
Fixes:
- Nephrite Diodes can now be mined with a pickaxe
- Mine-o-mite no longer destroys blocks underwater
- Fixed mass amounts of falling sand in deserts by replacing their generation with packed mud
- Fixed log spam caused by rock salt terrain feature
- Tweaked lush caves and desert terrain strata
CHANGELOG: New Features:
- Removed Magnetite Geodes from the overworld and added them to the nether
- Added new rare variant of Iron Veins that can contain Raw Magnetite
- Updated all textures pertaining to Magnetite
- Modified some Magnetite related recipes
- Renamed Magnetite Chunk to Raw Magnetite
- Renamed Magnetite to Raw Magnetite Block
- Smelting Raw Magnetite now results in an Iron Ingot
- Default Magnetic Compass Magnetite detection range is now 64 blocks (down from 128)
- Added Conk Fungus Block
- Added Huge Conk Fungus
- Conk Fungus now become Huge Conk Fungus when bonemealed
- Added Milly Bubcap Block
- Added Huge Millybubcap feature
- Milly Bubcaps become Huge Milly Bubcaps if bonemealed while there are 8 caps in a block
- The rock salt patches in mountains have been redesigned
- Added EMI item tag translation string support
Fixes:
- Increased stability of the improved sculk growth terrain feature
- Fixed incorrect ocean stripe features
- Added config to disable stonecutters dealing damage to mobs
- Fixed slimes spawning in incorrect places