This release primarily includes bug fixes and minor enhancements for advanced configuration access.
- Added the ability to modify the sound event for each sound through the configuration UI. Editing the JSON configuration is no longer required. Remember to keep resource packs enabled when using custom sound events from them, or the sounds will break. Reset custom sound events in the configuration UI when deactivating a resource pack.
- Added the ability to preview sound events for each sound via the configuration UI.
- Changed the fishing rod sound to be less intense, now using the "Water Drip Splash" sound event, which is quieter and better fits the fishing rod.
- Changed the anvil sounds to be less intense, now using the "Entity Fall On Block" sound event instead of the place sound event.
Developing this mod takes time and effort, especially when trying to find suitable SFX for items and blocks, consider supporting me on Ko-Fi here: https://ko-fi.com/mineblock11
This release is a small hotfix, mostly relevant for 1.20.1 and 1.20.6 versions.
- Fixed issue with dynamic sound definitions not being included in the jar's resources.
- Fixed issue with access wideners not being applied on 1.20.6
I've managed to get some time in-between my exams to focus on this update, it took way less effort and time than I expected. I probably wont have enough time to update Flow or Fog Looks Good Now or my other mods until after my exams unfortunately.
- Updated for 1.20.6
- Dropped support for 1.20.2 as there are a very small number of modpacks and mods which use this version, it accounts for less than 2% of Sound's total userbase - no need to maintain it if no-one is using it.
- Added compatability for CarryOn via the "Ignore Silenced Status Effects" configuration option.
- Added Cake Eating sounds.
- Added Enderpearl Sound Variety option. When enabled, enderpearls will use the randomized chorus fruit teleport sound effect instead of the same teleport sound on impact with the ground.
- Fixed issue where dynamic sounds differred across game versions for the same version of the mod.
- Added option to ignore empty inventory slots when clicking on empty slots. This now encompasses the hotbar drop item logic due to the way Mojang has implemented hotbar slot dropping.
- Removed dynamic eating sounds - it didn't work, and I cant figure out an effective implementation.
- Potentially fixed issues with MacOS users not being able to launch the mod - cant test this myself, let me know if it still doesn't work!
This update changes quite alot of the sounds to be directly equivalent to their extrasounds version - you will need to delete your configuration files if you wish for these to be applied.
A few notable changes are:
- Creative inventory shift-delete (clear inventory) action is now the “fizzing” sound.
- Typing is more low-pitched and quieter. Inventory and chat typing are now equal.
- Mention plings are clearer and quieter too.
- New “invalid action” sound that plays when you try perform an inventory action that isn’t allowed (eg: placing a stack onto another stack of the same item type)
- Potion sound effects are less intrusive and more seamless.
There are also some new features! These include:
- Added compatability for controller mods for the config screen.
- Added narrator support for config screen.
- Added sound for filling a flower pot with a plant.
This update changes quite alot of the sounds to be directly equivalent to their extrasounds version - you will need to delete your configuration files if you wish for these to be applied.
A few notable changes are:
- Creative inventory shift-delete (clear inventory) action is now the “fizzing” sound.
- Typing is more low-pitched and quieter. Inventory and chat typing are now equal.
- Mention plings are clearer and quieter too.
- New “invalid action” sound that plays when you try perform an inventory action that isn’t allowed (eg: placing a stack onto another stack of the same item type)
- Potion sound effects are less intrusive and more seamless.
There are also some new features! These include:
- Added compatability for controller mods for the config screen.
- Added narrator support for config screen.
- Added sound for filling a flower pot with a plant.
This update changes quite alot of the sounds to be directly equivalent to their extrasounds version - you will need to delete your configuration files if you wish for these to be applied.
A few notable changes are:
- Creative inventory shift-delete (clear inventory) action is now the “fizzing” sound.
- Typing is more low-pitched and quieter. Inventory and chat typing are now equal.
- Mention plings are clearer and quieter too.
- New “invalid action” sound that plays when you try perform an inventory action that isn’t allowed (eg: placing a stack onto another stack of the same item type)
- Potion sound effects are less intrusive and more seamless.
There are also some new features! These include:
- Added compatability for controller mods for the config screen.
- Added narrator support for config screen.
- Added sound for filling a flower pot with a plant.
Fixed issue with YACL not being applied correctly. I really apologize for the number of hotfixes.
Old configurations will not be compatible, please backup any configuration files if you have edited the config.
- Reorganised configuration screen.
- Automatic EMI support.
- Added new action sounds: Frost Walker Ice creation, Lead snapping and Dynamic Eating Sounds (based on hunger)
- Fixed issues relating to high memory usage.
- Fixed a issue with inventory drag sounds on LAN servers.
As always, these updates take a while to create, why dont you support development on my Ko-Fi?
This update fixes some issues discovered in 0.4.0 and adds some new niche features.
- Fix incorrect behaviour when
enableDynamicSounds = false
- @MUKSC - Fix
NullPointerException
when bow pull sound is disabled - @MUKSC - Refactored item sound effect logic - @MUKSC
- Fix "Open To Lan" issues with duplicating sounds - @MUKSC
- Fix EMI "Shift" sound spam. - @MUKSC
- Added chat sound cooldown options.
- This will prevent chat sounds from being spammed on busy servers.
- This does not apply to typing sounds.
- Fixed issue where BlockItem sounds override any sounds specified via the JSON system, regardless of priorities.
- Migrated to
stonecutter-kt
by @kikugie
Thanks to @MUKSC for fixing quite a few issues whilst I was preparing for and doing my exams, I really appreciate it.
Full Changelog: https://github.com/IMB11/Sounds/compare/0.4.0...0.5.0