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Solid Mobs

Solid Mobs

Gives mobs collisions & interactions like blocks.

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Cursed
Utility
AboutChangelogVersions
All versions[Fabric] Solid Mobs 1.4 [1.19]

[Fabric] Solid Mobs 1.4 [1.19]

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Changelog

Solid mobs change-log

v1.4

  • fixed an issue with item entities glitching around when thrown and similar problems with projectile entities

v1.3

  • added ability to shove mobs out of your way without punching if you get stuck, simply right click them while crouching to give a small knock-back, has a cool-down time set by config, (less effective on villagers, longer cooldown & triggers reaction from hostile mobs)
  • config option added to allow or disable villager collisions (A big part of villagers I believe is that they have a mind of their own, I do not want to encroach on this and have limited their shove-ability, as this means you can possibly get stuck the option to disable villager collisions has been added)
  • set collisions to only apply to living mobs, (prevents issues with mods like Immersive portal's portal entities)
  • item, item frame & painting options and collisions removed for now
  • fixed hostile mobs standing on their being unable to attack them

v1.2

  • dead or dying entities no longer have collisions fixing incompatibility with fast mob farms
  • setting to allow invisible entity collisions (disabled by default)
  • item frame and painting collisions now disabled by default
  • fall damage transferred to a fallen upon entity now registers to the victim as an attack from the faller (e.g. hurting zombie-piglins in this way will trigger their hostility)
  • added Allays to the pet collision exemption list in 1.19 version

Dependencies

dependency-iconFabric API Version 0.58.0+1.19 is required

Files

solid_mobs-1.4-mc1.19.jar(135.47 KiB) Primary
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Metadata

Release channel

Release

Version number

1.4

Loaders

Fabric

Game versions

1.19

Downloads

83

Publication date

July 6, 2022 at 10:05 AM

Publisher

Traben

Traben

Owner

Version ID

Modrinth is open source.

main@a0bd011

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