210.0.1:
- Fix possible crash, caused by the renaming of IPlantable to SpecialPlantable
210.0.0:
- Update to 1.21
206.0.1:
- Fix energy being calculated wrong and it leading to infinite energy
206.0.0:
- Update to 1.20.6
204.0.0:
- Update to 1.20.4
202.0.0:
- Update to Minecraft 1.20.2 and migration to NeoForge
47.0.1:
- Fixed a major bug, where a client can't join any server due to recipe packets not being handled correct
47.0.0:
- Update to 1.20.1 (for real now)
46.0.0: - Update to 1.20/1.20.1
45.3.0: - Fixed removal recipe. Any helmet with any nbt tag, could produce infinite modules
43.3.0: - Fixed removal recipe. Any helmet with any nbt tag, could produce infinite modules
40.3.0: - Fixed removal recipe. Any helmet with any nbt tag, could produce infinite modules
45.2.0:
- Reworked recipes:
- modules are now applied within the smiting table (upgrade)
- removal of the module is now possible by simply putting th helmet into a crafting grid
43.2.0:
- Reworked recipes:
- modules are now applied within the smiting table (upgrade)
- removal of the module is now possible by simply putting th helmet into a crafting grid
40.2.0:
- Reworked recipes:
- modules are now applied within the smiting table (upgrade)
- removal of the module is now possible by simply putting th helmet into a crafting grid
43.1.0
- Add new algorithm for determining solar production. See readme for more information.
- Add new configuration value "energy_base_value", which is the default max energy produced per tick.
45.1.0:
- Add new algorithm for determining solar production. See readme for more information.
- Add new configuration value "energy_base_value", which is the default max energy produced per tick.
40.1.0:
- Add new algorithm for determining solar production. See readme for more information.
- Add new configuration value "energy_base_value", which is the default max energy produced per tick.
45.0.0:
- Update to 1.19.4 (Not backwards compatible)
44.0.0:
- Update to 1.19.3 (Not backwards compatible)