- Full Kotlin refactor
- All helper functions now moved into an internal library, Inner Pastels
- Dropped ARRP in favor of Fabric's Datagen API
[compared to 0.2.0]
Added
- Candies
- Carpets
- Lights
- Arch-Ex Integration
- All blocks should now have a map color
- Contributors get a cape
Fixed
- Glass panes now have a proper top and bottom texture
...and a lot of background related changes like switching to KTS for Gradle scripts, and more internal Datagen related changes
v0.3.0-pre.9
on Aug 19, 2023- Fixed map colors thanks to the help of the Sisby Folk and BluSpring
- A lot of unrelated fighting with Gradle [switched from Groovy to Kotlin Script]
v0.3.0-pre.8
on Aug 12, 2023- Updated White Pastel Powder Block texture
- Optimized all block textures
v0.3.0-pre.7
on Aug 10, 2023- Lang string fix 2: electric boogaloo [i thought i fixed that edition!]
v0.3.0-pre.6
on Aug 10, 2023- Glass ArchEx integration
- Fixed lang string typos
- Map colors fixed for ArchEx integration
v0.3.0-pre.5
on Aug 10, 2023- Added tooltips to all candies
v0.3.0-pre.4
on Aug 10, 2023- ArchEx integration with Wool and Lights
v0.3.0-pre.3
on Aug 10, 2023- Added ArchEx integration for Powder blocks
v0.3.0-pre.2
on Aug 10, 2023- Finished candies implementation
- Arch Extensions integration
- Added Carpets
- More datagen related stuff
v0.3.0-pre.1
on Aug 10, 2023- More Datagen related changes
- Added lights
- Made Magenta Taffy to have 1 minute of Glowing instead
- Adjusted colors of all the blocks
Notes
- Most textures for food is not done, we're aware and will be dealt with eventually:tm:
- Glass pane tops use the normal glass texture for now as a bandaid solution, will be dealt with eventually:tm: