10.4.3
- fix: abnormal weather ticking rate
10.4.2
- fix: snow placement logic
- refactor: improve mixins
- fix: block dig speed (close #279)
10.4.1
- improve: snow-logged foliage textures
- chore: reformat code
- Merge pull request #358 from mpustovoi/mp
- Update ru_ru.json
10.3.1
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
10.3.0
- improve: relax conditions for snow melting (close #350)
- fix: config description
- Merge pull request #349 from SettingDust/1.20-fabric
- feat: require below block is valid spawn for snow layers are valid spawn
10.2.7
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
10.4.3
- fix: abnormal weather ticking rate
10.4.2
- fix: ice generated by Serene Seasons Winter wont melt (close #362)
10.4.1
- fix: block dig speed (close #279)
- fix: mod breaks Serene Season's 'Generate Snow Ice' config option (close #360)
- Update ru_ru.json
10.4.0
- No changelog provided
10.3.0
- improve: snow-logged foliage textures
- fix: upper part of double plant does not use snow variant texture (close #356)
- chore: reformat code
- improve: relax conditions for snow melting (close #350)
- improve: add comment to debug options
- fix: and suppress: worldgen dummy block entity log spam
- Merge pull request #351 from SettingDust/1.20-forge
- feat: require below block is valid spawn for snow layers are valid spawn
- fix: config description
10.2.7
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.4.2
- fix: ice generated by Serene Seasons Winter wont melt (close #362)
10.4.1
- fix: block dig speed (close #279)
- fix: mod breaks Serene Season's 'Generate Snow Ice' config option (close #360)
- Update ru_ru.json
10.4.0
- No changelog provided
10.3.0
- improve: snow-logged foliage textures
- fix: upper part of double plant does not use snow variant texture (close #356)
- chore: reformat code
- improve: relax conditions for snow melting (close #350)
- improve: add comment to debug options
- fix: and suppress: worldgen dummy block entity log spam
- Merge pull request #351 from SettingDust/1.20-forge
- feat: require below block is valid spawn for snow layers are valid spawn
- fix: config description
10.2.7
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.4.2
- fix: snow placement logic
- refactor: improve mixins
- fix: block dig speed (close #279)
10.4.1
- improve: snow-logged foliage textures
- chore: reformat code
- Merge pull request #358 from mpustovoi/mp
- Update ru_ru.json
10.3.1
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
10.3.0
- improve: relax conditions for snow melting (close #350)
- fix: config description
- Merge pull request #349 from SettingDust/1.20-fabric
- feat: require below block is valid spawn for snow layers are valid spawn
10.2.7
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
10.4.1
- fix: block dig speed (close #279)
- fix: mod breaks Serene Season's 'Generate Snow Ice' config option (close #360)
- Update ru_ru.json
10.4.0
- No changelog provided
10.3.0
- improve: snow-logged foliage textures
- fix: upper part of double plant does not use snow variant texture (close #356)
- chore: reformat code
- improve: relax conditions for snow melting (close #350)
- improve: add comment to debug options
- fix: and suppress: worldgen dummy block entity log spam
- Merge pull request #351 from SettingDust/1.20-forge
- feat: require below block is valid spawn for snow layers are valid spawn
- fix: config description
10.2.7
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.4.1
- improve: snow-logged foliage textures
- chore: reformat code
- Merge pull request #358 from mpustovoi/mp
- Update ru_ru.json
10.3.1
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
10.3.0
- improve: relax conditions for snow melting (close #350)
- fix: config description
- Merge pull request #349 from SettingDust/1.20-fabric
- feat: require below block is valid spawn for snow layers are valid spawn
10.2.7
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
10.4.0
10.3.0
- improve: snow-logged foliage textures
- fix: upper part of double plant does not use snow variant texture (close #356)
- chore: reformat code
- improve: relax conditions for snow melting (close #350)
- improve: add comment to debug options
- fix: and suppress: worldgen dummy block entity log spam
- Merge pull request #351 from SettingDust/1.20-forge
- feat: require below block is valid spawn for snow layers are valid spawn
- fix: config description
10.2.7
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.3.0
- improve: snow-logged foliage textures
- fix: upper part of double plant does not use snow variant texture (close #356)
- chore: reformat code
- improve: relax conditions for snow melting (close #350)
- improve: add comment to debug options
- fix: and suppress: worldgen dummy block entity log spam
- Merge pull request #351 from SettingDust/1.20-forge
- feat: require below block is valid spawn for snow layers are valid spawn
- fix: config description
10.2.7
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.3.1
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
10.3.0
- improve: relax conditions for snow melting (close #350)
- fix: config description
- Merge pull request #349 from SettingDust/1.20-fabric
- feat: require below block is valid spawn for snow layers are valid spawn
10.2.7
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
10.3.0
- improve: relax conditions for snow melting (close #350)
- fix: config description
10.2.7
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
10.2.7
- fix: ice melting under wrong conditions (#347)
- fix: workaround #304
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.2.7
- fix: ice melting under wrong conditions (#347)
- fix: workaround #304
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
10.2.6
- improve: skip rendering camo for full snow block
- fix: snow variant models not working for multivariant
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.2.6
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
10.2.5
- fix: crash (#342)
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.2.4
- fix: make Rubidium colorizer use correct block state
- new publish script
10.2.3
10.2.3
- new publish script
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
10.2.3
10.2.1
- oops
10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
9.1.2
- chore: tag parity
9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template