Client mod to suppress campfire smoke when certain blocks are below the campfire.
Works client-side and in single player.
Prevents campfires from creating any particles when certain blocks are underneath them. It affects both standard and soul campfires.
This is to prevent client-side lag and general annoyance when using large numbers of campfires in farms.
Configuration
Supports Cloth Config and Mod Menu for configuration, but neither is required.
Options will use their default values if Cloth Config is absent.
If Cloth Config is present, options can be configured either through
Mod Menu or by editing config/smoke_suppression.json
in your
instance folder (.minecraft/
by default for the vanilla launcher).
-
Suppressing blocks list; default:
minecraft:hopper
,minecraft:rail
,minecraft:activator_rail
,minecraft:powered_rail
,minecraft:detector_rail
List of blocks that will suppress the smoke of any campfire placed above them.
Existing campfires must be re-placed or re-loaded to reflect config changes -
Invert list behavior; default:
false
Instead of suppressing smoke, blocks on the list will enable smoke, and all other blocks will suppress smoke.
Existing campfires must be re-placed or re-loaded to reflect config changes -
Always suppress smoke; default:
false
Suppress smoke particles regardless of which block is beneath a campfire.
Existing campfires must be re-placed or re-loaded to reflect config changes
Translations
Install SSS Translate to automatically download new translations.
You can help translate Smoke Suppression on Crowdin.
This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is MIT, however, so anyone else is free to port it.
I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.
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