- Farmers will now equip a hoe when replanting crops. The material of it depends on their level
- Farmers can now target blocks other than farmland and these can be specified in the "crop_plantable" tag which already includes some modded ones like planters from supplementaries or mulch from immersive weathering
- "crop_replaceable" tag now supports non crop like blocks such as pumpkin for example. Added related blocks from overweight farming and hefty crops to it.
- Updated to 1.18.2
- Farmers can now break certain blocks from crop_replaceable tag which includes stuff like weeds from immersive weathering
- They are also blacklisted from bonemealing those beforementioned blocks
ported to 1.18
Fixed last version not booting up
Backported new features to 1.16.5. Check 1.17 patch notes (tldr: made them even more smart)
Farmers will now choose what new crop to plant based on the surrounding crops.
This makes them even smarter!
Update to 1.17
Changes:
- Renamed mod id to "smarterfarmers"
- Farmers will no longer trample farmland and won't take damage by sweet berry bushes
- Non farmer villagers will no longer pick up seeds they can't plant
Initial release