It's here! Let's GOOO! Should work on 1.20.1 as well!
What's New?
- Capes! You can now choose which cape to use for your skin.
- Support for Optifine, Mojang and Minecraft Capes! You can see capes from any users that have any of those capes.
- Compact mode! If you have a giant screen, you will really enjoy the new compact mode.
- High Contrast Texture Variants
What's Fixed?
- Fixed the annoying ESC button issue on the pause menu.
- Performance fixes, the skin preset menu is now much quicker to open and close.
- Crashes relating to
NativeImage
are now fixed.
Full Changelog: https://github.com/mineblock11/SkinShuffle/compare/0.3.0+1.20...1.0.0+1.20
This release works on 1.20.1, removes the preset change cooldown and adds other QOL features.
What's New?
- Support for FancyMenu. The skin preset and warning indicator widgets are now recognised by FancyMenu and editable.
- New reconnection recommendation! When you change your skin on a server without the mod, SkinShuffle will give you the option to automatically reconnect.
- Asynchronous loading - performance should be improved with less hanging as skin downloading and applying has been moved off-thread.
- Coloured borders now signify which skin is currently visible/uploaded to Mojang's API. (Red = visible skin, Blue = uploaded skin/selected preset)
- Removed the really annoying 30 second cooldown! Now when you are on servers with the mod, you can instantly change your skin without having to wait 30 seconds between each skin change.
Full Changelog: https://github.com/mineblock11/SkinShuffle/compare/0.2.1+1.20...0.3.0+1.20
Hotfix for creation button causing crashes.
Full Changelog: https://github.com/mineblock11/SkinShuffle/compare/0.2.0+1.20...0.2.1+1.20
This release works on 1.20.1, and adds re-ordering in the carousel, and various bug fixes.
What's New?
- Carousel Reordering, reorder your presets in the carousel using the arrows to the left and right of the edit button.
- Various bug fixes relating to server-side support, most notably the handshake toast being incorrect.
- Visualisation on what preset is actually active - the active preset will now have a blue border around it in the carousel screen.
- Disable uploading to Mojang API - alongside the "Render Desynchronized Skin" option you can make it so your skin is only visible to you.
- Fixed model issues when "Render Desynchronised Skin" is enabled, the correct model from the selected preset should be shown now.
- Configuration reshuffle, rendering and general options are now in different tabs.
Full Changelog: https://github.com/mineblock11/SkinShuffle/compare/0.1.1+1.20...0.2.0+1.20 Showcase: https://www.youtube.com/watch?v=Bx8fiDH2MkU
This release works on 1.20.1, and adds compatibility for Entity Texture Features and fixes a few bugs relating to UI.
What's new?
- UI Scaling in the edit screen is now fixed. The skin preview shouldn't be really tiny on large monitors.
- When using the cursor mode whilst rendering skins, the player head will now correctly follow the cursor. Beforehand the player head was looking slightly lower than the mouse cursor, which got exponentially worse on larger monitors.
- Compatibility for ETF has been added. This disables "Render Desynchronized Skin" when the mod is installed. A slight caveat to this is that you will have to wait for the server to reload your skin - or reconnect - to view your updated skin.
As always, please redirect any bugs or feature requests to the issue tracker.
Full Changelog: https://github.com/mineblock11/SkinShuffle/compare/0.1.0+1.20...0.1.1+1.20
This is the initial release of SkinShuffle, check out the description for more information on the mod itself.
This release should work on 1.20 and 1.20.1