View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#503-snapshot2
- Fixed version name format
- Include sources jar
A test version automatically uploaded as a test
- Compatibility with The Settings Screen and BedrockIfy Panoramas
- Fixed an issue where All Shading Option won't show on The Settings Screen
- Updated Logging Code
- Compatibility with The Settings Screen and BedrockIfy Panoramas
- Fixed an issue where All Shading Option won't show on The Settings Screen
- Updated Logging Code
- Cleaned-Up code
- Formatting preferences changed
- Deprecated a class
- Updated gradle scripts
- Updated Icon
- Optionally Depends on Newer Version of Mods
- Hopefully fixed the crash from Snapshot 6
- Updated Icon
- Optionally Depends on Newer Version of Mods
- Hopefully fixed an issue with the included SpruceUI jar
- Documentation
- Smart Reload Option - toggle smart reload
- Smart Reload Message Option - toggle displaying message whenever smart reload avoided unnecessary reloads
- SpruceUI for Settings Screen (Old screens kept as fallback)
- FRAPI Support
- Credits to PepperCode1 for bringing this to my attention, and for giving me information regarding FRAPI, etc.
- Breaking code changes
- Fluid Shading
- BedrockIfy Compatible
- Sodium Compatible
- Iris Smart Chunk Reload on Shading Toggle
- Still won't support shaders, as they implement their own shading
- Cloud Shading
- Enhanced Block Entity Shading
- Changed Translation Keys
This is a SNAPSHOT build, which is experimental, USE AT YOUR OWN RISK
- rewritten
- only support block shading, for now
- key mapping and option (in settings)
- settings screen
- accessible via ModMenu or key mapping (Fabric API is required)
- configs
- simply-no-shading+client.json
- the good old config
- simply-no-shading+mixin.json
- can exclude a mixin or mixin package from being applied
- simply-no-shading+client.json