This mod simply adds more weapon types that fit in with vanilla. This mod focuses on quality over quantity and doesn't add a lot of weapons, however every weapon brings something new to the table. This mod currently includes 8 new weapons, 7 with special abilities. * Special abilities can be disabled in the config
These weapons are balanced around the Better Combat mod, however you can use this mod without it.
If you've played the mod before and want to help with balancing, please fill out this short poll. (Thank you)
https://forms.gle/xzawb9UWQXDse59u9
Weapons
Scythe:
Damage: Medium
Attack Speed: Slow
Attack Range: Very High *Better Combat Stat
*Inflicts Bleed, dealing damage over time, higher tiers inflict bleed for longer
Greatsword:
Damage: High
Attack Speed: Slow
Attack Range: High *Better Combat Stat
Spear:
Damage: Very High
Attack Speed: Very Slow
Attack Range: Very High *Better Combat Stat
*Cavalry: Increases damage while mounted
Dagger:
Damage: Very Low
Attack Speed: Very High
Attack Range: Very Low *Better Combat Stat
*Backstab: Increases damage and staggers unaware entities
*Deals less knockback
Katar:
Damage: Medium-High
Attack Speed: Slow-Medium
Attack Range: Very Low *Better Combat Stat
*Has lifesteal, which is based on amount of enemies hit rather than damage dealt
Scimitar:
Damage: Low-Medium
Attack Speed: Medium-Fast
Attack Range: Medium * Better Combat Stat
*Vengeance: Increases damage based off missing health, higher tiers increase damage more
*Sharpness enchant doesn't stack with vengeance, whichever offers the highest damage will be used
Crowbill:
Damage: Medium
Attack Speed: Medium
Attack Range: Medium * Better Combat Stat
*Crippling: Inflicts Slowness for 1s
*Armor Piercing: Increased damage to armored entities
Katana:
Damage: Medium
Attack Speed: Medium
Attack Range: Medium * Better Combat Stat
*Moxie: Increases attack speed every hit
WIP Weapons:
*These weapons may not be added to the mod, nothing is final
Claws - low damage, hitting entities gives temporary small speed boost, each hit increases speed boost more (will be capped).
One handed
Twin Blades - medium damage, killing entities gives a small damage buff, if another entity is killed quickly after, the damage buff will be increased
War Axe - medium-high damage, damage bypasses shields and is unaffected by potion effects, hitting the same entity multiple times will inflict bleed
All effects are subject to change, if you have any ideas or thoughts then let me know!
Compatability
Better Combat - all weapons make use of the animations and stats added by the better combat mod
Simple Corinthium - adds corinthium versions of all weapons
Oreganized - adds electrum versions of all weapons
Oh The Biomes You'll Go - adds pendorite versions of all weapons
Deeper and Darker - adds warden versions of all weapons
This mod is 1.19.2 only
Enlightened End - adds adamantite versions of all weapons
Twilight Forest - adds ironwood, steeleaf, knightmetal, and fiery versions of all weapons
Compat to do list:
I plan on adding compatability for every popular mod that adds a tool set.
Current to do list:
Stalwart Dungeons
Blue Skies
Aquaculture 2
Buddy Cards
Upgraded Netherite
Forbidden and Arcanus
Majrusz's Progressive Difficulty
LieonLion's Enderite
Plus the End
Create Addons (Alloyed, Stuff & Additions)
Enderite Mod
Copper Armor & Tools
Spirit
End's Phantasm
Frosted Friends
Additional Additions
If there is a mod you want me to add compat with that isn't on the list, just let me know.
FAQ
Can you update to the newest version?
- Yes, but updates take time and will be done when I have time to do them
Can you downgrade to X version?
- No, 1.18.2 is the lowest supported version
Can you add X weapon?
- Maybe. The criteria is it has to add something unique or interesting or fill a gap
Can you add compatability with X mod?
- Most likely yes, don't expect it to be quick though
Does this work without Better Combat?
- Yes, however it may be unbalanced
Can I use this mod in my modpack?
- Yes
Check out my other mods:
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