Simple Seasons
Minecraft mod that adds a simple season system.
Features
- Per-block, per-biome season colors
- Resource pack-based
- Automatic registration of block/item colors defined in resource packs using Fabric API
- Hot reloading (reloading season colors while in a world)
- Smooth transition between seasons
- Seasons gradually progress into the next season
- Season colors are updated every N seconds on all clients
- Dry and wet seasons
- Used in savannas (dry climate;
#c:climate_dry
) and jungles (wet climate;#c:climate_wet
) by default - Configurable per-biome by changing the biome tag
data/simple_seasons/tags/worldgen/biome/has_wet_and_dry_seasons.json
- Used in savannas (dry climate;
- Per-world seasons
- Any world with unfixed time will have seasons
- Ice and snow formation (during winter) and melting (during other seasons)
- Ice won't form on oceans
- Snow can pile up on ice (by default)
- Default built-in resource pack
- Season colors for vanilla Minecraft blocks and items
- Config options (and a config GUI using YACL)
- Season progress update rate
- Season length multiplier
Dependencies
Required
Compatibility info
Compatible mods
- Sodium
Incompatibilities
See the issue tracker for a list of incompatibilities.
Download
See the version info in the filename for the supported Minecraft versions.
Made for the Fabric and Quilt modloaders.
Server-side and client-side.
FAQ
-
Q: Will you be backporting this mod to lower Minecraft versions?
A: No. -
Q: Does this mod work in multiplayer?
A: Yes. -
Q: Does only the server need this mod or does the client need it too?
A: Both the server and clients need this mod.
Attribution
Thank you to Andrew Grant and Bawnorton (for their previous works related to season color transitions and Sodium compatible chunk rebuilding), JorisDeBeer (for his contributions to Simple Seasons) and GrandmaPork (for feedback).
License
This project is licensed under LGPLv3, see LICENSE.
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