- Add chinese translation (thanks Tigler_Life)
- Temporarily remove Highlight compat
- Fix disable depth option not working
- Renamed overlay to faces
- Options to disable outline and faces
- Add an optional custom renderer that allows for custom line width and no depth, with a few drawbacks
- Add outline Line Width option
- Disable Depth option (face depth is broken on 1.20.x, unsure why)
- Add render conditions
- Render in Adventure
- Render in Spectator
- Render in Hidden HUD
- Hide Barrier Blocks
- Hide Tall and Short Grass
- Change from using collision shape to outline shape
- On 1.20.x this fixes non-solid blocks not having an overlay
- On 1.21 this prevents the game from crashing entirely when looking at a non-solid block
- Fix 1.20.x requiring java 21 (now uses java 17)
- New full block overlay options
- New always render option
- Always renders the overlay even when it normally wouldn't, such as when in adventure mode
Special thanks to SzczurekYT for creating the new features!
- Improve the config to leverage YACL's new color picker
- Add compatibility with Highlight
- Add chroma options
- Brightness
- Saturation
- Speed
- Intial release