- Fixed a bug with the induction smelter where it consumed more items in processing than it was supposed to.
- Added missing recipes for reinforced-tier machines.
- Fixed a bug where storage containers reset when they had more than 256 items stored in them.
- Added shift-click functionality to most machines.
- Added more quests targeting the reinforced tier (not finished yet though).
- Added the Reinforced Signalite Collector!
- Added the Basic Stoneworks!
- Makes various stones out of water and lava.
- Glowing obsidian recipe now only needs 1 obsidian.
- Made water pump not consume any energy.
- Lava pumping recipe energy cost reduced significantly.
- Pumps are now somewhat faster.
- Drastically reduced the operating cost of all Boosters.
- Meteor showers can no longer happen in the nether.
- Conduit hitbox will now be the size of full blocks if any multipart is placed.
- Reduced amount of signalite dust needed in saturated alloy infuser recipe.
- Fix goggles being able to open the harness gui.
- Dilithium rails are now cheaper and faster.
- Fixed a bug that deleted buckets on interaction with fluid tanks.
- Language fixes.
- Recipe fixes.
1st Anniversary Update!
-
First reach towards the final tier: Awakened!
- Added the Warp Gate, a giant portal to anywhere.
- 4 new multiblocks that will act as entry points to the Awakened tier:
- Waking Crusher, Alloy Smelter, Infuser, Plate Former
- A lot of recipes added for Awakened-tier stuff.
-
A fair amount of renaming and adjustments.
- Most important:
- Signalum Crystal -> Signalite Crystal
- Signalum Energy -> Signaling Energy
- Evil Catalyst -> Evil Eye
- Energy Catalyst -> Split into: Clear Key & Saturated Key
- Most important:
-
New, slimmer, design for the Signalite Reactor.
-
New building blocks that can be used in multiblocks.
-
Reinforced Meteor Tracker: To help collecting all the materials needed now.
-
New painting by TheMidford.
-
New achievements!
-
Bugfixes and community improvements.
- Added support for Catalyst: Multiparts
- You can now place parts like foils and cover onto conduits.
- Fixed some typos.
- Index pages can now be turned with arrow keys (in addition to +, - on the numpad)
- Added Blueprints
- Item that a structure can be saved into
- Added the Builder
- Builds structures according to blueprints
- Code cleanup
- Fixed some bugs and inconsistencies
- Fix config crashing the game
- Several changes and improvements to the Automatic Miner
- Added the Spacetime Maintainer, a chunkloader.
- It will have to be enabled in the config before being usable.
- Added a lot of Basic-tier quests.
- Vintage Questing needs to be installed and the quests enabled in the config.
- Removed battery functionality from the empty crystal.
- Fixed crash when getting hit
Updated to BTA 7.2_01!
- Fixed crash when trying to break blocks with covers on them.
- Fixed a bug where the Induction Smelter learned how to do transmutation (wrong recipe results).
- Fixed atmospheric events not happening.
- Fixed NPE in achievement giving code.
- Fix oversight with achievement obtaining.
- Added precision control chip (silk touch for auto miners).
- Added shield trigger ability.
- Ore doubling is now possible with basic or better crushers.
- Added dusts for gold and iron.
- Added reinforced energy cell.
- Added new attachment: Annihilation Crown (not craftable yet).
- Added a new attachment point for the power suit.
- Removed ability containers, will be replaced with something else later.
- Updated to BTA 7.2!
- Fixed meteor tracker rendering.
- Increased drop rate of signalum ore.
- The Signalum Crystal now had its battery functionality split into another item.
- Meteor Trackers can now tell you the type of meteor they are pointing (only for newly generated meteors).
- Changed a few recipes.
- Added the Signalum Collector - a passive way to generate Signalum Energy.
- Raziels index now shows item subtypes (different metadata).
- Added quests for SI using Vintage Questing (for now only for Prototype-tier).
- Available only if it is installed and the quests are enabled in the config.
- Made the Reinforced Extractor and Crystal Wings craftable.
- Bugfixes.
- Added a block/item index to the inventory which will appear if holding a specific item.
- Fixed bug where labyrinth chests are almost always empty because of SI.
- Portable workbench is now usable on its own.
- Updated GUIs to highlight energy slot.
Updated to BTA 7.2-pre2!
-
Added covers!
- Can be attached to sides of machines for extended functionality
- Currently functioning covers are:
- Conveyor
- Pump
- Void
- Switch
- Dilithium Lens
-
Added configuration tablet!
- Can rotate machines, disconnect conduits, configure or remove covers.
-
Added reinforced Alloy Smelter!
A small but sweet 10th release of SI!
- Fixed a few bugs
- Added the Void Container, which destroys any item or fluid input into it.
- Fixed an oversight where the Induction Smelter didn't appear in the list of multiblocks in the guidebook.
- Recipe data is now separated into multiple files based on tier.
- Added a tasty treat :)
Updated to BTA 7.2-pre1!
- Auto miner no longer tries to mine fluids.
- Auto miner cost reduced significantly.
- Disallow the Automatic Miner from mining blocks outside its vertical range.
- Machine recipes now handle item groups properly.
- Few item renames.
- Added the Multi Conduit!
- Allows you to place up to 4 of any supported conduit into the space of one block!
- Supported conduits are:
- Signalum
- Fluid
- RetroStorage Network Cable
- Catalyst Energy
- Added 3 tiers of energy conduits that transfer universal energy units from Catalyst.
- Buffed induction smelter, can now smelt 16 items at once instead of 8.
- Buffed underground Signalum Ore spawn rates.
- Fixed several bugs.
- Several other small changes and codebase upgrades.
- Added unfinished MP support thanks to @uselessbullets! (Still very broken!)
- Added portable workbench
- Added smartwatch (combination of Compass, Clock, Calendar)
- Added some late game materials.
- Added Signalum, Dilithium, Awakened coil blocks.
- Added Basic-tier multiblock part blocks.
- Added the Basic Induction Smelter (multiblock).
- Added reinforced crystal chamber.
- Added the infinite fluid tank.
- Fixed critical error that caused fluid slots to have 0 capacity in some machines.
- Fixed potential crash with extractor.
- Fixed bugs with energy connectors and storage containers.
- Updated to BTA 7.1_01.
Fixed critical error that caused fluid slots to have 0 capacity in some machines.
Updated to BTA 7.1!
- Added meteor showers as a weather event
- Improved item I/O with the ability to select the first empty/full slot
- Added the Assembler
- Added 3 tiers of Storage Containers
- Added Sensor Item Conduits
Item Transportation Update! (also a birthday update lol)
- Updated to BTA 7.1pre2a!
- Added item conduits and item inserters!
- Added the item filter!
- Added bricks made out of Tier 0-2 materials.
- Added Reinforced External I/O and the Position Memory Chip used alongside it!
- Fixed an oversight where recipe keybinds wouldn't work in SI pages.
- Conduit models now render using the dragonfly model library.
- Added a command for hot reloading recipes.
- Booster system revamped!
- Added a weaker version of the Dilithium Booster, the Redstone Booster!
- Added "yield" property to boosters, higher yield has a chance to multiply the outputs of other machines!
- Fixed energy conduits being able to be filled with normal fluids.
- Fixed crystal cutters fluid slot capacity.
- Fixed infuser not accepting fluids.
- Fixed crash with the power suit when pressing rshift.
- Fixed some recipes
- Added an I/O preview to machines.