This release makes Sessility compatible with Minecraft 1.21.4. Previous Minecraft versions are unfortunately not supported. Compared to Sessility 0.6.3, this version expects raw JSON text instead of strings for sessile and motile messages.
Changes
- Use raw JSON text instead of strings for motile and sessile messages
- Messages can be formatted with far greater flexibility
- Components are no longer resolved on the server, allowing for localization using other mods
- Example:
{"translate"\:"%s became a sessile creature","color"\:"yellow"}
- See "Raw JSON text format" on The Minecraft Wiki for more information.
Sessility 0.7 is only compatible with Minecraft 1.21.4.
This release makes Sessility compatible with Minecraft 1.21.3. Previous Minecraft versions are unfortunately not supported. Compared to Sessility 0.6.2, this version removes options for using boat paddling and advancement actions (jumping) for motility, as the vanilla games now counts any player or vehicle movement as a player action.
Changes
- Compatible with Minecraft 1.21.3
Removed features (compared to 0.6.2)
- Using boat paddling to determine motility (
detect-boat-paddle
), as the vanilla game now counts vehicle movement as an action underdetect-action
- Using player actions to determine motility (
detect-advancement-action
), as the vanilla game now counts player movement as an action underdetect-action
Sessility 0.6.4 is only compatible with Minecraft 1.21.3.
This release makes Sessility compatible with Minecraft 1.21.2. The options for detecting boat paddling and advancement actions (jumping) have been removed, as Minecraft 1.21.2 now counts any player or vehicle movement as player actions. Previous Minecraft versions are unfortunately not supported.
Changes
- Compatible with Minecraft 1.21.2
Removed features
- Using boat paddling to determine motility (
detect-boat-paddle
), as the vanilla game now counts vehicle movement as an action underdetect-action
- Using player actions to determine motility (
detect-advancement-action
), as the vanilla game now counts player movement as an action underdetect-action
Sessility 0.6.3 is only compatible with Minecraft 1.21.2.
This release makes Sessility compatible with Minecraft 1.21.1. However, previous Minecraft versions are not supported.
Sessility 0.6.2 is only compatible with Minecraft 1.21.1.
This release makes Sessility compatible with Minecraft 1.21. However, previous Minecraft versions are not supported.
Sessility 0.6.1 is only compatible with Minecraft 1.21.
Sessility 0.6 adds a new configuration option for detecting motility! Boat paddling can now be optionally used to trigger motility, which is useful for detecting players embarking on long journeys by boat that would otherwise be still. This release also makes Sessility compatible with Minecraft 1.20.6. However, previous Minecraft versions are not supported. Finally, a bug was fixed that prevented the use of chat formatting in sessile and motile broadcast messages, due to formatting being reset in translatable arguments. Now, chat formatting codes can be used in the sessile and motile broadcast messages without restriction.
New Features
- Optionally use boat paddling to determine motility (#7)
Bug fixes
- Translatable arguments are no longer reset in sessile and motile broadcast messages (#8)
Sessility 0.6 is only compatible with Minecraft 1.20.6.
This release makes Sessility compatible with Minecraft 1.20.4. However, previous Minecraft versions are not supported.
Sessility 0.5 is only compatible with Minecraft 1.20.4.
Sessility 0.5 adds a new configuration option for detecting motility, thanks to the contributions of @NikitaCartes! You can now configure whether or not player actions (the original way of detecting sessility) trigger motility. This release also makes Sessility compatible with Minecraft 1.20.3. However, previous Minecraft versions are not supported.
New Features
- Choose if player actions should be used to determine motility
Sessility 0.5 is only compatible with Minecraft 1.20.3.
Sessility 0.4 adds two new ways to detect player motility, thanks to the contributions of @donington! You can now configure whether or not player rotation or advancement actions (only jumping for now) trigger motility.
New Features
- Choose if action advancements or player rotation should be used to determine motility
Sessility 0.4 is only compatible with Minecraft 1.20.2.
This release makes Sessility compatible with Minecraft 1.20.2. Previous Minecraft versions are not supported.
Sessility 0.3 adds several new features beyond just changing the name color in tab and sending chat messages. You can now exclude sessile players from the player sleeping requirement and hide sessile players from appearing in a few different player lists.
Features
- Exclude sessile players from the player sleeping requirement
- Hide sessile players in the player tab list, server player list, or server player count
Sessility 0.3 is only compatible with Minecraft 1.20.1.
This release makes Sessility compatible with Minecraft 1.20.1. Previous Minecraft versions are not supported.
This release makes Sessility compatible with Minecraft 1.20. Previous Minecraft versions are not supported.
This release makes Sessility compatible with Minecraft 1.19.3. Previous Minecraft versions are not supported.
Sessility 0.2.1 adds compatibility with Minecraft 1.19.1. Previous Minecraft versions are not supported.
Sessility 0.2 allows customizing the sessile display color in the player tab overlay and adds configurable messages when players change their sessility.
Features
- Customizable sessile color in the player tab overlay
- Configurable messages when players change their sessility
Fixes
- Team prefixes and suffixes now persist in the player tab overlay when a player is sessile
This is the initial release of Sessility, a Minecraft Fabric mod that keeps track of sessile creatures, more often known as "AFK players".
By default, any player idling for more than 120 seconds is considered sessile. Sessile players are grayed out in the player tab overlay.