Fixed static data loading for modded blocks and items. 1.3.2 required them to exist before Scarves' modInitializer. This is no longer the case.
This version is a recommended upgrade for anyone who wants to customize the staple-able items.
Known issues
- Something broke in 1.20.4 with stapling scarves to each other. I'm still investigating this, and will release a specific fix version for that too.
- Updated to 1.20.4
- Scarves now show their colors in the GUI
- Scarves now reads static data to import new fabric squares
- All builtins now come from static data
This release is a significant improvement on 1.2.x.
- Fixed a bug causing scarves to jitter in tick-deprived environments such as when performance-enhancing mods are installed.
- Marked several more blocks as eligible to be fabric squares
- Finished implementing the scarf serger
Updates the mod to 1.20. Features are identical to the 1.2 version shown at Modfest.
- Doubled the gravity on scarves. Then doubled it again.
- Added the ability to staple scarves to the ends of other scarves
- Cap the maximum length for scarf stapling, for modfest
- Added slot icons to the Scarf Stapler
- Added a scarf trinket slot to the Scarf Stapler so that you can work on the scarf you're wearing
- Chopped down creative mode scarves to short one-sided scarves for ease of stapling
- Attach scarves better during elytra flight and swimming
- Handle vertical scarves better; slope squares so they don't lose so much volume as they tilt
- Respond to wind if wind is provided
- Smooth all tick-based movement using frame deltaTime and lerps