- Fixed a bug related to the Bundle of Holding rendering incorrectly.
- Changes to Unbreaking & Mending are now done to the enchantments directly, thus undoing the unnecessary changes to curse of vanishing.
- Fixed Curse of Vanishing not being applicable to most items.
- Code Improvements.
- Removed the Curse Enchantment for Shields.
- Added a Block Tag for the Auto-Smelt Enchantment.
- Added Multiple Item Tags for rebalancing axes & unique weapons.
- Added a config option for range of the Magnetic Enchantment.
- Added a config option for range of the Campfire Radius.
- Code Improvements.
- Quick bugfix to make sure that the highlight is behind the item in a Bundle of Holding.
- Updated the Bundle of Holding to have features from the 1.21.2+ bundles.
- Quick update to improve Bundle of Holding visuals.
- It's now possible to mouse-scroll through items in a Bundle of Holding.
- Added new item tag that can be used to protect any tagged items on death.
- Bundle of Holding by default is the only item in the new tag.
- Updated clientside hud for the Bundle of Holding & Magic Mirror fp animation.
- Fixed combining enchanted items/books.
- Fixed Sharpshooter bypassing shields & armor.
- Fixed Shield Enchantments working on any attack while blocking, instead of only blocked attacks.
- Rebalanced base costs & weight of Salju Quill's Enchantments.
- Added Torrent, a new Trident Enchantment that increases damage to fire based enemies & water sensitive mobs.
- Maces & Tridents now have 8 attack damage.
- Breach is now compatible with damage enchantments so it is no longer useless (still, seriously Mojang?).
- New config setting to adjust damage/speed values for maces, tridents, & axes.
- Repair Rework config now works again.
- New config setting to adjust damage/speed values for maces, tridents, & axes.