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RenderScale

RenderScale

Allows you to change Minecraft's render resolution separately from the HUD elements.

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RenderScale

RenderScale allows you to change Minecraft's render resolution separately from the HUD elements.

This is a fork of ResolutionControl++, with added support for NeoForge.

Comparison of FPS for each common render scale

Comparison of anti-aliasing for 1x and 2x render scales

Check out Fabrishot if you also want the large screenshot feature that was in ResolutionControl.


How

Press O or, use the mod menu config to control the render scale multiplier. You can increase for better antialiasing, or decrease for improved performance. This is heavily recommended for laptops with retina displays!

You can also force "linear" scale algorithm (similar to FXAA) in lower render scales if you want. It's best to leave it as OFF if you're using shaders since they usually have their own antialiasing.

There are no plans to support DLSS or FSR 2.0+. I'm looking into potential FSR 1.0 support, but I'm not sure yet.

There are plans for Dynamic Resolution!


Compatibility

Aims to be compatible with any mod, including Sodium, Iris, etc. You can report any issues here, or on my discord. Make sure to include your MC logs!

1.21.5 Note: There may be some issues using Distant Horizons with shaders. Check out 📌 1.21.5 Distant Horizons with Shaders Infomation for potential fixes.


Supported Versions

Minecraft Fabric NeoForge Forge
1.21.5 ✅ ✅ 🚫
1.21.4 ✅ ✅ 🚫
1.21.2 - 1.21.3 🚫 [1] 🚫 🚫
1.21.0 - 1.21.1 ✅ [3] ✅ [3] 🚫
1.20.4 - 1.20.6 🚫 [1] 🚫 🚫
1.20.2 - 1.20.4 🚫 [2] 🚫 🚫
1.20.1 🚫 [2] 🚫 ✅

[1] Available on ResolutionControl++

[2] Available on ResolutionControl+

[3] Currently does not support Fabulous graphics

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Compatibility

Minecraft: Java Edition

1.21.x
1.20.1

Platforms

Fabric
Forge
NeoForge

Supported environments

Client-side

Links

Report issues View source Join Discord server

Creators

zolo101
zolo101 Member

Details

Licensed MIT
Published 4 months ago
Updated last week

Modrinth is open source.

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