Changelog
*Requires PlayerEx 3.5.4+1.19.2
or newer.
-Removed playerex:ranged_damage
attribute reference.
+Added projectile_damage:generic
attribute reference.
*Reverted to Fabric Loader 0.14.10
.
*Updated Fabric API required version to 0.76.0+1.19.2
or newer.
+Fixed bug with Tieredz (Relics can still be combined with Tieredz items and keep both Tieredz and RelicEx attributes).
+Added resourcepack customisation of rareness text colours: assets/relicex/rareness/colors.json
{
"values": {
"COMMON": "WHITE",
"RARE": "DARK_BLUE",
...
}
}
*Incremented version.
Updates and Fixes
*Updated loom version.
*Updated fabric-api version to 0.75.1.
+Updated README to include credits.
*Updated chinese localisation.
+Added config option to blacklist mobs from dropping relics.
*Fixed issue that caused relics to not properly affix with armour items and miscalculate their attributes.
*Fixed issue that caused an incompatibility with Wizards.
*Changed version semantics: previously we had a.b.c
, where now we have a.b.c-mcversion
. This change was made to be more inline with the fabric modding scene, but also because it makes sense. We would not only have to increment the version number for new changes, but every time support was added for another minecraft release - this is obviously inefficient.
*Relic Armour is now affixable to regular armour using a Smithing Table, instead of using the sneak+right-click system.
No changelog was specified.