Changelog
Fixes
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the
Definition.Physics.BlockDefinitionBlacklist
configuration. - Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
Enhancements
- Widened the scope for calculating additional cave strengthening.
Dependencies
Files
rbp-1.20.1-1.0.0-rc4.jar(219.53 KiB) Primary
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Release channel
BetaVersion number
1.20.1-1.0.0-rc4Loaders
Forge
Game versions
1.20.1–1.20.4Downloads
104Publication date
December 29, 2024 at 3:16 PMPublisher
xBigEllx
Member