Implements CommandEvent.RegisterEvent and can be used to register directives.
Implemented LivingEntityEvent.TickEvent to monitor the activity of each tick of a living entity.
WorldEvent.BreakBlockEvent is implemented to monitor block destruction.
Added some methods for Registration.
Implemented LivingEntityEvent.OnDeathEvent and LivingEntityEvent.OnKilledByEvent two entity events.
ItemEvent.UseOnBlockEvent, ItemEvent.UseOnEntityEvent, and ItemEvent.AppendTooltipEvent are implemented.
Modify PlayerEvent.PlayerWakeUpEvent to PlayerEvent.WakeUpEvent.
Registration is implemented and can be used to easily register objects such as items.
BlockEvent.OnBreakEvent, BlockEvent.OnBrokenEvent, BlockEvent.AfterBreakEvent are implemented.
Implemented two item events: ItemEvent.OnUseEvent and ItemEvent.FinishUsingEvent.
Implemented MinecraftEvent.JoinWorldEvent A Join World event.
Implemented PlayerEvent.PlayerWakeUpEvent A player behavior event.