Temporarily removed the ability to save players who have used /togglesigns
due to a dependency bug. Using it now only lasts until the server stops.
This will be fixed next patch.
- Signs no longer need to be powered from the bottom only, wall and hanging signs are powered by the block they're up against.
/togglesigns
has been added. It is a toggle for signs if they're annoying you too much, and is saved at./config/poweredsignsplayers.json
- The first line of the sign can be used to specify local settings, like distance and cooldown time. Clamped to the server's options of course, you really shouldn't go around and spam 1 tick signs everywhere.
- Glowing signs now print bold text, and dyed signs now print colored text. You can even do both at the same time.
Powered Signs 1.0.1
- Particles and Audio now work
- The Cooldown between sign prints is no longer universal
- Cloth Config is now embedded into the mod
- Configs got a rework
- French Canadian Translation was added
First Release
- Powering sign prints them to chat
- Config with options for distance and ratelimiting