- Update to 1.20.6
- Update to 1.20.4
- Update to 1.20.2
- Use alternative methods in graphlib code for better compatibility
- Add option to disable adventure mode interaction
- Add analyzer to creative tab
- Update to 1.20
- Rework how config is organized and internally represented
- Add network analyser
- Rework how energy is stored and distributed
- The network now has one shared buffer
- Split transfer rate and capacity
- Improve client rendering
- Held wire item connections now render with client rendering
- Graph data is directly used, allowing for better consistency
- Connections are now actually stored in graphlib, fixing many issues
- Many bugfixes that I forgot to document
- Make wires drop when coils break
- Add tool tags to coils (closes #4)
- Rework config loading a bit. It should now automatically regenerate missing keys
- Improve colors on coil tooltips
- Improve display of numbers in config screen
- Fix connection issues with fabric clients without the mod
- Fix coils being able to be connected to themselves and CME resulting from it (closes #2)
- Fix crash that could occur during energy distribution (#1)
- Add client side rendering when installed on client
- Make outline shape of coils match with visuals when installed on the client for less confusion
- Add remote config editing
- Reduced z-fighting with direction indicators
- Fixed bug in connection rendering when nodes are on same height
- Update dependencies fixing multiple issues
Initial release, have fun!