Changes:
- Portable crafting now supports arbitrary crafting stations (#6 via #8 - Thanks GardenSystem!)
- Supports all vanilla crafting stations by default (smithing, anvil, cartographers, loom, grindstone, stonecutter)
- Non-crafting-table stations can be opened by using or right-clicking in the inventory.
- Each crafting station can be enabled/disabled on the server side via config.
- Anvil is disabled by default.
- Opening screens by right-clicking in the inventory feels much better and is seamless when installed on the client.
Fixes:
- Fixed opening a crafting screen using inventory right click causing desyncs (#7)
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v2.2.0
Support for Inventory Tabs 1.1
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v2.1.3
Fixes:
- Bug that prevented server-only installation from keeping the screen open.
- Cursor stack desync when opening the table through the inventory.
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v2.1.2
fix brief flash of no-screen that occurred during right-click crafting table opening.
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v2.1.1
Changes:
- You can now right-click crafting tables from the inventory to open them.
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v2.1.0
Simplifying rewrite!
Changes:
- Crafting tables can now be opened by interacting with them without looking at a block. This works purely server-side.
- Hotkey and tab are still available when the mod is installed on client.
- Uses the base crafting table screen and handler, instead of a custom renamed one.
- Inventory tabs compatibility swapped to inventory-tabs / Inventory Tabs 4.
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v2.0.0
"QFAPI" port - mod now runs on fabric and quilt, and on forge 1.20.1 w/ Connector+FFAPI
Changelog: https://github.com/sisby-folk/portable-crafting/releases/tag/v1.4.0