Pokecube with many crashes fixed and QOL updates
COFHCore ingame water crash fixed
String name startup crashed fixed
Weird 3d pokeball on starter selection screen removed
removed adjusted biome in f3 screen
fixed pokedex biome crash with endlessids
made wild pokemon not attack eachother
fixed pokemon dropping yellow tconstruct hearts and immersive engineering bags
fixed players being kicked when a flying pokemon tries to go into carpenters blocks trap door because it was checking if it's a ladder
fixed crash from pokemon trying to play broken sound files
backported pokecube 1.12 sounds
removed pokemon mating with other random pokemon in the area(would cause an infinite amount of pokemon to generate over time)
//NOTE: if you are using recurrent complex with the mod then the spawn structure and village structures will still spawn if you turn them off in the config, you need to add this to your recurrent complex config:
S:structureGenerationMatcher=!FrontierPokecenter1.5 & !Pokecenter
//NOTE: Script to fix the Pokecube Thaumcraft tab with Minetweaker: mods.thaumcraft.Research.moveResearch("THAUMIUMPOKECUBE", "THAUMATURGY", -3, -1); mods.thaumcraft.Research.removeTab("POKECUBE");
THIS PROJECT IS UNDER THE MIT LISCENSE
Link to the original mod: https://www.curseforge.com/minecraft/mc-mods/pokecube-aoi
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