An anti-xray engine that by default hides precious vanilla materials such as ores and buried chests.
Currently in Beta
This mod is currently in beta! That means there maybe some odd issues in regards to how stuff behaves and with mod compatibility. If you'd like to try it out and see if it works with your modpack, feel free to install it on your client, load up a world and see what works and what doesn't.
If you do find any issues, be sure to report in detail on the issue tracker, including any other mods you may have installed and any steps you've took to get here. If you don't know what steps exactly, at least try to get in coordinates & the world that's failing.
Known Issues
- Incompatibility with Fabric LANd (flan for short): Trips undefined behaviour within the ASM transformer. This has been mitigated in Release Candidate 4. The real fix is to come later.
- Blocks hidden by the anti-xray engine may appear as the masking block on reveal for a split second.
- This is mostly due to being only a single block layer of blocks being normal without any special logic to mask lag.
- For more potential issues, check the issue tracker.
Usage
Drop this mod into your server's mods folder then boot it up. No configuring nor commands required. This also works on the client, should you need it for a LAN party or something.
Do note, unusually flat bedrock may visually occur as bedrock is considered to be a hidden block via #plymouth-anti-xray:operator_blocks
.
Configuration
This anti-xray can be configured by setting #plymouth-anti-xray:hidden
to whichever blocks you want to hide. Specifics can be found in the readme on the GitHub page. The Minecraft Wiki has a page for it too. Just note, you're targeting data/plymouth-anti-xray/tags/blocks/hidden.json
, not data/minecraft/tags/blocks/hidden.json
or any other namespace. Plymouth will not find the tags outside of its own namespace.
There is no other method to configuring the anti-xray engine available.
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