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PlayerRevive

PlayerRevive

Revive your friends.

451.0k
181
Adventure
Game Mechanics
AboutChangelogVersions

2.0.16

by creativemd on Jun 10, 2023
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2.0.16

by creativemd on Mar 15, 2023
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2.0.16

by creativemd on Jan 19, 2023
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Added playerrevive:bleeding to persistent player data (allows to track whether a player is bleeding via a command: /data get entity <player> ForgeData.playerrevive:bleeding)

2.0.15

by creativemd on Dec 25, 2022
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Added initialDamageCooldown option which adds half a second of damage immunity after bleeding by default

2.0.14

by creativemd on Dec 14, 2022
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Ported to 1.19.3

2.0.14

by creativemd on Nov 18, 2022
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updated pt_br (Thanks to FITFC) Requires CreativeCore 2.9.1 Changed bleeding and revived mob effects configurations to lists

2.0.13

by creativemd on Nov 14, 2022
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2.0.13

by creativemd on Nov 14, 2022
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