- PBR support for Iris/Oculus is now working again
- Fixed crash with block bounds being null with certain modded blocks
- Fixed death screen shaking when dying in third person
- Fixed item breaking physics playing when they shouldn't (moving them in creative inventory)
- Fixed falling blocks (sand, gravel, and so on) causing block break physics
Added support for Oculus 1.6.15 and Embeddium 0.3.1
Adds support for Sodium 0.5.4+
Fixed a rare rendering crash
Fixed GUI physics activating incorrectly
Fixed crash when destroying special blocks like the ender portal block