Additions: -Adds the Potion Reactor, which is crafted with any potion. It grants the potion's effect for a short time when triggered. -Adds the Purity Reactor, which is crafted with milk. It removes all status effects when triggered. -Adds the Status Trigger, which is crafted with any combination of 4 potions and empty bottles. It triggers when the holder experiences any included status effect.
Changes: -Deprecated Featherfall, Flameward, Gills, Regeneration, and Restoration Reactors; they can no longer be crafted. Their functionality is included in the Potion Reactor. -Contingency Charms now have much less durability (1000 -> 120), but reactors also consume much less (333 -> 30 for Potion and Purity, 999->120 for Warp). -Contingency Charm triggers are now much cheaper --Drowning Triggers are now crafted with coral plants instead of Lingering Potions of Water Breathing --Freefall Triggers are now crafted with phantom membranes instead of Lingering Potions of Slow Fall --Immolation Triggers are now crafted with fire charges instead of Lingering Potions of Fire Resistance --Injury Triggers are now crafted with bone meal instead of Lingering Potions of Instant Health --Light Injury Triggers are now crafted with bones instead of Lingering Potions of Regeneration
Bugfixes: -Maintenance Charms now properly repair themselves while there is nothing else to repair.
Known Bugs: -Potion Reactors and Status Triggers lose their color when put into a Contingency Charm.
Fixed incompatibility with ENI
Update to 1.19
Bugfix: -Industry Charm could not reload in 2x2 grids -Incompatibility with Charms could disable crafting -Servers could crash on startup