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Particle Rain

Particle Rain

Replaces weather with prettier particle effects

2.96M
2,641
Decoration
AboutGalleryChangelogVersions

Particle Rain v3.3.5

by PigCart on May 13, 2025
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  • fix underwater snow
  • fix high shrub density
  • add polish translation (ty Jaguarundi17)
  • disable puddles by default

Particle Rain v3.3.4

by PigCart on Mar 30, 2025
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  • updated to mc 1.21.5
  • improved simplified chinese translations (ty Sasaki-Akari)
  • shrub particles now use block texture instead of item texture
  • re-added dithered fog for the falling fog effect (at a lower resolution for a slight performance boost)

Particle Rain v3.3.3

by PigCart on Mar 26, 2025
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  • update simplified chinese (ty Sasaki-Akari)
  • add mexican spanish translation (ty TheLegendofSaram)
  • fix water rendering with sodium

Particle Rain v3.3.2

by PigCart on Mar 15, 2025
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  • updated russian translation (ty mpustovoi)
  • added missing puddle toggle to the effect toggles config
  • fixed particles not appearing with the flashback mod and other cases where particles are cleared
  • fixed puddles persisting across worlds

Particle Rain v3.3.1

by PigCart on Mar 15, 2025
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  • fixed crash on joining world with sodium
  • fixed culling issue with subtle effects
  • added seperate render distance for fog particles
  • split ground fog spawn height to a minimum and maximum value

Particle Rain v3.3.0

by PigCart on Mar 15, 2025
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  • added Simplified Chinese translation (ty Sasaki-Akari)
  • puddles
  • fixed level change not resetting particle count
  • fixed shrubs crashing the game when they dont have an item texture, probably
  • ground fog is now visible from below
  • credited contributors

Particle Rain v3.2.0

by PigCart on Feb 19, 2025
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added block tag wiki button to config added global weather override option fixed floats displaying truncated in config updated ru_ru (courtesy of mpustovoi)

Particle Rain v3.1.0

by PigCart on Feb 17, 2025
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  • Replaced dither fog texture with same texture used for ground fog
  • replaced fog render type with one that supports overlapping translucency
  • Replaced config. Dust spawn option can now take multiple block tags. requires yet another config library instead of cloth.
  • option to disable using heightmap precipitation

Particle Rain v3.0.8

by PigCart on Jan 13, 2025
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Update ru_ru (courtesy of mpustovoi)

Particle Rain v3.0.7

by PigCart on Jan 6, 2025
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  • Update zh_tw.json courtesy of yichifauzi
  • Add more values to debug command
  • expand config objs by default to workaround cloth config bug
  • Fix streaks not appearing on glass panes

Particle Rain 3.0.6 (1.20-1.20.1)

by PigCart on Jan 2, 2025
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fix dust particles

Particle Rain v3.0.6 (1.21.2)

by PigCart on Dec 24, 2024
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backport provided by Riflusso

Particle Rain v3.0.6 (1.21.4)

by PigCart on Dec 23, 2024
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update to 1.21.4

Particle Rain v3.0.5

by PigCart on Dec 23, 2024
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  • fix incorrect ripple resolution

Particle Rain v3.0.5 backport 1.20

by PigCart on Dec 23, 2024
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backport v3.0.5 to 1.19.4 / 1.20 / 1.20.1 versions

Particle Rain v3.0.4

by PigCart on Dec 22, 2024
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  • fix crash with non-latin alphabets

Particle Rain v3.0.3

by PigCart on Dec 22, 2024
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  • update uk_ua (thanks '9gv')
  • fix dust spawn block option not doing anything
  • fix ripples being disabled when splashes are disabled
  • added ability to disable rain's smoke impact particles on hot blocks
  • fix water streaks appearing underwater
  • add options to disable specific weather sounds
  • fix wind sound not playing in some situations
  • prevent particles from spawning above cloud height (& config options)
  • add ripple resolution options

Particle Rain V3.0.2

by PigCart on Dec 19, 2024
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  • Fixed missing textures when using modernfix mod
  • Optimised textures
  • Changed mod icon

Particle Rain V3.0.1

by PigCart on Dec 18, 2024
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Add missing access widener entry to fabric mod json, fixing crash for some people.

Particle Rain v3

by PigCart on Dec 18, 2024
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  • added biome tinting to particles

  • added command /particlerain

  • added ripple particles

  • added streak particles

  • added ground fog particles

  • added resourcepack support

  • added wind strength options

  • added size options

  • added rain opacity option

  • rain is now angled by its velocity

  • reduced wind below ground level

  • improved splash spawning

  • improved fog rendering

  • particles fade out when crossing into a biome with a large temperature difference

  • dust spawning now uses the sand tag instead of Ids

  • dust uses the map color of the block it spawns above

  • tumbling shrubs use the texture of the block they spawn above when spawning above a #minecraft:sword_efficient block

  • dust spawns on the ground by default, old behaviour can be restored by disabling this in the settings

  • fixed particles not spawning when other mods are hogging the particle count

  • fixed particles becoming invisible at certain angles

  • updated ko_kr (courtesy of good7777865)

  • updated ru_ru (courtesy of mpustovoi)

  • removed singular particle types

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