Additions
- Port to NeoForge!
Changes
- Improvements to lightmap caching and rotation optimization
Fixes
- There may be some regressions. Please raise an issue if anything is going wrong.
Additions
- Port to (Neo)Forge!
Changes
- Improvements to lightmap caching and rotation optimization
Fixes
- There may be some regressions, since Forge's mixin system is much less sophisticated than Fabrics. Please raise an issue if anything is going wrong.
Additions
- None
Changes
- None
Fixes
- Fix config not opening from main menu screen.
Additions
- None
Changes
- Improvements to lightmap caching and rotation optimization
Fixes
- None
Additions
- None
Changes
- None
Fixes
- Fix config not opening from main menu screen.
Additions
- Port to 1.21.
Changes
- None
Fixes
- None
Additions
- None
Changes
- None
Fixes
- Removed accidental 'include' of Fzzy Config (tfw you break your own license)
- Fixed culling crash with iris + some other mod and/or shader pack.
Additions
- Port to 1.20.5
Changes
Fixes
- Added Lang to new PC config
- Fixed reduction-by-type map not updating in-game
Fix crash from GSON not reading the optimizations config correctly.
- Rebuild config with new Fzzy Config system. Configs are now available in-game
- Fix early class loading crashes with Prism, FastRandom, and potentially others.
- Optimization disabling is now a separate, .json, config that you need to access outside of the game.
- Configs reloadable in-game via F3+T.
- Added new config option
disableParticles
, that completely disables particle spawning on the client. - Fixed mixin incompatibility with "XXL Packets"
Properly marked the mod as client-sided, fixing server crashes if it was included in a server's mods (It's purely client mod, doesn't do anything on a server)
Initial beta of Particle Core