Add advancements Add skeleton recipes to REI Skeleton health is now shown in the skeleton GUI Skeleton health is now data driven - pack makers can add or change recipes to provide more or less health than the default.
- Each component (skin, muscles, player colors) can add on to health
- Muscles now add 4 health, and skin now adds 2, by default. Added augments:
- Sturdy: Reduces damage from sources other than Fire or Magic, and takes more damage from Magic.
- Fireproof: Skeleton is immune to Fire damage but takes a little more damage from other sources. The description in Mod Menu can now be translated. Fix an issue with armor values not updating correctly when Lithium is present
Add advancements Add skeleton recipes to REI Skeleton health is now shown in the skeleton GUI Skeleton health is now data driven - pack makers can add or change recipes to provide more or less health than the default.
- Each component (skin, muscles, player colors) can add on to health
- Muscles now add 4 health, and skin now adds 2, by default. Added augments:
- Sturdy: Reduces damage from sources other than Fire or Magic, and takes more damage from Magic.
- Fireproof: Skeleton is immune to Fire damage but takes a little more damage from other sources. The description in Mod Menu can now be translated. Fix an issue with armor values not updating correctly when Lithium is present Updated with support for Fireplace Lib 7 / Annotated DI 4 Added some new squad patterns
Fix lag/errors from clients connecting to a server Add Russian translation (CoringPlay on GitHub)
Fix a client crash when opening the edit squad GUI while playing on a server Fix an error in the console when loading an ownerless gravestone
Log if a custom data pack is overriding the skeleton recipe for easier debugging Fix a crash with skeletons using crossbows with certain mods loaded. Fix casket drop bug Fix gravestones not always allowing long player names
Port to 1.18.2