Oh-The-Biomes-Weve-Gone-NeoForge-2.2.1
on Nov 4, 2024Oh-The-Biomes-Weve-Gone-Forge-2.2.1
on Nov 4, 2024Oh-The-Biomes-Weve-Gone-Fabric-2.2.1
on Nov 4, 20242.2.1
- Match Pale jack o’lantern Light Level to Soul Fruit block light level
- Fix Fruit Block/Leaves Crash
- Decrease Bush nbt template file size
- Remove some Duplicate Language Keys from German Language File
- Prevent Enderman from Angering when player is wearing Pale Carved Pumpkin
- Allow Vanishing Enchantment on Pale Carved Pumpkin
2.2.0 SpookTober Update -> https://github.com/Potion-Studios/Oh-The-Biomes-Weve-Gone/discussions/149
New Features:
- Add Spirit Wood Set
- Add Pale Mud, Packed, and Bricks
- Add Fluorescent Cattails
- Add GlowCane and Glowcane powder
- Add Soul Fruit, Glow Bottles, Pale Pumpkins
- Add Pale Pumpkin Warden Variant
- Add Pale Bog Biome
- Add Bog Trial Structure
Fixes, Improvements and Other Changes:
- Optimize Crag Garden and Basalt Barrera Generation
- Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
- Increase Pumpkin Generation in Pumpkin Valley Biome
- Update German Language Translations
- Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools
2.1.5
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
- Use Common Dyes Tags for Colored Sand Recipes
- Add Stripped Woods and Logs to new Tags (Added in NeoForge 21.1.71 and Fabric API 0.106.0)
- Override getShadowRadius in Entity Renderers instead of using render method
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Move PoseStack Scaling into preRender Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
2.1.4 (Forge Only)
- Require Forge 52.0.20 as a minimum due to the addition of new Forge tags and implementation of Common Tags
- Remove unneeded Forge Specific Mixin json
- Remove NeoForge Tags and other Data from Forge Jar
2.1.3 (Fabric & Forge Only)
- Fix BWG Hanging Signs Crashing When placed
2.1.2
- Fix Peat Fuel having wrong burn value on NeoForge
- Decrease Mushroom Canopy and Trunk File Sizes
- Add Pies to new #c:pie tag
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
2.1.1-Beta (NeoForge Only)
- Move NeoForge Compostables and Fuels to Datamap
- Fixes Compostables not working on NeoForge
2.1.0-Beta
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Fix Forge Block and Item Tags being in wrong directory
- Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
- Fix JukeBox Song having wrong language key
- Add BWG Food to Common Food Item Tag
- Add Oddion Bulb to Crops tags
- Add Lush Farmland to NeoForge Villager Farmland Tags to allow villagers to plant on it
2.0.4-Beta
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
2.0.3-Beta
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Return ResourceKey<CreativeModeTab> for our tabs
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
2.0.2-Beta
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
2.0.1-Beta
- Fix Missing Recipes for Doors, Trapdoors, Slabs, Stairs, Buttons, Pressure Plates, Signs and Fences
- Fix Oddion Foods Saturation Values
2.0.0-Beta
- Update to 1.21.1, Java 21
- Add NeoForge Support
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
Oh-The-Biomes-Weve-Gone-Forge-1.4.1
on Nov 4, 2024Oh-The-Biomes-Weve-Gone-Fabric-1.4.1
on Nov 4, 20241.4.1
- Remove Unused Code
- Update German Language File (DE_DE)
- Decrease Bush nbt template file size
- Fix fruit block supplier null crash
1.4.0
- Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools
- Add Forgotten Fae Advancement
- Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
- Increase Pumpkin Generation in Pumpkin Valley Biome
- New FireFly Particle Logic
1.3.3
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
1.3.2
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
1.3.1
- Decrease Mushroom Canopy File Sizes
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
1.3.0
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Add Oddion Bulb to Forge Crops Item Tag
1.2.5
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
1.2.4
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
- Return ResourceKey<CreativeModeTab> for our tabs
1.2.3
- Fix Oddion Foods Saturation Values
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
Oh-The-Biomes-Weve-Gone-NeoForge-2.2.0
on Nov 2, 2024Oh-The-Biomes-Weve-Gone-Forge-2.2.0
on Nov 2, 2024Oh-The-Biomes-Weve-Gone-Fabric-2.2.0
on Nov 2, 20242.2.0 SpookTober Update -> https://github.com/Potion-Studios/Oh-The-Biomes-Weve-Gone/discussions/149
New Features:
- Add Spirit Wood Set
- Add Pale Mud, Packed, and Bricks
- Add Fluorescent Cattails
- Add GlowCane and Glowcane powder
- Add Soul Fruit, Glow Bottles, Pale Pumpkins
- Add Pale Pumpkin Warden Variant
- Add Pale Bog Biome
- Add Bog Trial Structure
Fixes, Improvements and Other Changes:
- Optimize Crag Garden and Basalt Barrera Generation
- Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
- Increase Pumpkin Generation in Pumpkin Valley Biome
- Update German Language Translations
- Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools
2.1.5
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
- Use Common Dyes Tags for Colored Sand Recipes
- Add Stripped Woods and Logs to new Tags (Added in NeoForge 21.1.71 and Fabric API 0.106.0)
- Override getShadowRadius in Entity Renderers instead of using render method
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Move PoseStack Scaling into preRender Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
2.1.4 (Forge Only)
- Require Forge 52.0.20 as a minimum due to the addition of new Forge tags and implementation of Common Tags
- Remove unneeded Forge Specific Mixin json
- Remove NeoForge Tags and other Data from Forge Jar
2.1.3 (Fabric & Forge Only)
- Fix BWG Hanging Signs Crashing When placed
2.1.2
- Fix Peat Fuel having wrong burn value on NeoForge
- Decrease Mushroom Canopy and Trunk File Sizes
- Add Pies to new #c:pie tag
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
2.1.1-Beta (NeoForge Only)
- Move NeoForge Compostables and Fuels to Datamap
- Fixes Compostables not working on NeoForge
2.1.0-Beta
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Fix Forge Block and Item Tags being in wrong directory
- Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
- Fix JukeBox Song having wrong language key
- Add BWG Food to Common Food Item Tag
- Add Oddion Bulb to Crops tags
- Add Lush Farmland to NeoForge Villager Farmland Tags to allow villagers to plant on it
2.0.4-Beta
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
2.0.3-Beta
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Return ResourceKey<CreativeModeTab> for our tabs
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
2.0.2-Beta
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
2.0.1-Beta
- Fix Missing Recipes for Doors, Trapdoors, Slabs, Stairs, Buttons, Pressure Plates, Signs and Fences
- Fix Oddion Foods Saturation Values
2.0.0-Beta
- Update to 1.21.1, Java 21
- Add NeoForge Support
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
Oh-The-Biomes-Weve-Gone-Forge-1.4.0
on Nov 2, 2024Oh-The-Biomes-Weve-Gone-Fabric-1.4.0
on Nov 2, 20241.4.0
- Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools
- Add Forgotten Fae Advancement
- Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
- Increase Pumpkin Generation in Pumpkin Valley Biome
- New FireFly Particle Logic
1.3.3
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
1.3.2
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
1.3.1
- Decrease Mushroom Canopy File Sizes
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
1.3.0
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Add Oddion Bulb to Forge Crops Item Tag
1.2.5
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
1.2.4
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
- Return ResourceKey<CreativeModeTab> for our tabs
1.2.3
- Fix Oddion Foods Saturation Values
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
- Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
- Fix swamp biome disabling/enabling
- Update Required CorgiLib Version to 4.0.3.0
- Fix Snowy plants generating on top of non-full snow blocks.
1.1.0-Beta
Oh-The-Biomes-Weve-Gone-Forge-1.3.3
on Oct 17, 2024Oh-The-Biomes-Weve-Gone-Fabric-1.3.3
on Oct 17, 20241.3.3
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
1.3.2
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
1.3.1
- Decrease Mushroom Canopy File Sizes
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
1.3.0
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Add Oddion Bulb to Forge Crops Item Tag
1.2.5
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
1.2.4
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
- Return ResourceKey<CreativeModeTab> for our tabs
1.2.3
- Fix Oddion Foods Saturation Values
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
- Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
- Fix swamp biome disabling/enabling
- Update Required CorgiLib Version to 4.0.3.0
- Fix Snowy plants generating on top of non-full snow blocks.
1.1.0-Beta
- Fix some leaves having incorrect drops and not dropping leaves when sheared
- Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
- Make All VineBlocks Compostable and Climbable
- Move All leaves into Wood Class/Creative Tab
- Fix Holly Berry Leaves Drops
- Fix Grass Generating in caves in Allium Shrubland
- Adjust Just Like Grandma's Lang to say both pies
Oh-The-Biomes-Weve-Gone-NeoForge-2.1.5
on Oct 16, 2024Oh-The-Biomes-Weve-Gone-Forge-2.1.5
on Oct 16, 2024Oh-The-Biomes-Weve-Gone-Fabric-2.1.5
on Oct 16, 20242.1.5
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
- Use Common Dyes Tags for Colored Sand Recipes
- Add Stripped Woods and Logs to new Tags (Added in NeoForge 21.1.71 and Fabric API 0.106.0)
- Override getShadowRadius in Entity Renderers instead of using render method
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Move PoseStack Scaling into preRender Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
2.1.4 (Forge Only)
- Require Forge 52.0.20 as a minimum due to the addition of new Forge tags and implementation of Common Tags
- Remove unneeded Forge Specific Mixin json
- Remove NeoForge Tags and other Data from Forge Jar
2.1.3 (Fabric & Forge Only)
- Fix BWG Hanging Signs Crashing When placed
2.1.2
- Fix Peat Fuel having wrong burn value on NeoForge
- Decrease Mushroom Canopy and Trunk File Sizes
- Add Pies to new #c:pie tag
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
2.1.1-Beta (NeoForge Only)
- Move NeoForge Compostables and Fuels to Datamap
- Fixes Compostables not working on NeoForge
2.1.0-Beta
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Fix Forge Block and Item Tags being in wrong directory
- Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
- Fix JukeBox Song having wrong language key
- Add BWG Food to Common Food Item Tag
- Add Oddion Bulb to Crops tags
- Add Lush Farmland to NeoForge Villager Farmland Tags to allow villagers to plant on it
2.0.4-Beta
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
2.0.3-Beta
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Return ResourceKey<CreativeModeTab> for our tabs
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
2.0.2-Beta
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
2.0.1-Beta
- Fix Missing Recipes for Doors, Trapdoors, Slabs, Stairs, Buttons, Pressure Plates, Signs and Fences
- Fix Oddion Foods Saturation Values
2.0.0-Beta
- Update to 1.21.1, Java 21
- Add NeoForge Support
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
Oh-The-Biomes-Weve-Gone-Forge-1.3.2
on Oct 15, 2024Oh-The-Biomes-Weve-Gone-Fabric-1.3.2
on Oct 15, 20241.3.2
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
1.3.1
- Decrease Mushroom Canopy File Sizes
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
1.3.0
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Add Oddion Bulb to Forge Crops Item Tag
1.2.5
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
1.2.4
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
- Return ResourceKey<CreativeModeTab> for our tabs
1.2.3
- Fix Oddion Foods Saturation Values
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
- Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
- Fix swamp biome disabling/enabling
- Update Required CorgiLib Version to 4.0.3.0
- Fix Snowy plants generating on top of non-full snow blocks.
1.1.0-Beta
- Fix some leaves having incorrect drops and not dropping leaves when sheared
- Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
- Make All VineBlocks Compostable and Climbable
- Move All leaves into Wood Class/Creative Tab
- Fix Holly Berry Leaves Drops
- Fix Grass Generating in caves in Allium Shrubland
- Adjust Just Like Grandma's Lang to say both pies
- Make Stairs and Slabs Tags for BWG SandStone Sets and add to Respected Fabric Tags
- Make BWG Desert Plants, Leaf Piles, Flower and Clover patches Compostable
- Add Imbued wood to Fabric Budding Blocks Tags
- Add all BWG Biomes to Minecraft IS_OVERWORLD tag and fabric IN_OVERWORLD tag
- Fix the disabling of some biomes not working
- Fix Cattail Drops
Oh-The-Biomes-Weve-Gone-Forge-2.1.4
on Oct 13, 20242.1.4 (Forge Only)
- Require Forge 52.0.20 as a minimum due to the addition of new Forge tags and implementation of Common Tags
- Remove unneeded Forge Specific Mixin json
- Remove NeoForge Tags and other Data from Forge Jar
2.1.3 (Fabric & Forge Only)
- Fix BWG Hanging Signs Crashing When placed
2.1.2
- Fix Peat Fuel having wrong burn value on NeoForge
- Decrease Mushroom Canopy and Trunk File Sizes
- Add Pies to new #c:pie tag
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
2.1.1-Beta (NeoForge Only)
- Move NeoForge Compostables and Fuels to Datamap
- Fixes Compostables not working on NeoForge
2.1.0-Beta
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Fix Forge Block and Item Tags being in wrong directory
- Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
- Fix JukeBox Song having wrong language key
- Add BWG Food to Common Food Item Tag
- Add Oddion Bulb to Crops tags
- Add Lush Farmland to NeoForge Villager Farmland Tags to allow villagers to plant on it
2.0.4-Beta
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
2.0.3-Beta
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Return ResourceKey<CreativeModeTab> for our tabs
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
2.0.2-Beta
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
2.0.1-Beta
- Fix Missing Recipes for Doors, Trapdoors, Slabs, Stairs, Buttons, Pressure Plates, Signs and Fences
- Fix Oddion Foods Saturation Values
2.0.0-Beta
- Update to 1.21.1, Java 21
- Add NeoForge Support
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
- Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
- Fix swamp biome disabling/enabling
- Update Required CorgiLib Version to 4.0.3.0
- Fix Snowy plants generating on top of non-full snow blocks.
1.1.0-Beta
- Fix some leaves having incorrect drops and not dropping leaves when sheared
- Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
- Make All VineBlocks Compostable and Climbable
- Move All leaves into Wood Class/Creative Tab
- Fix Holly Berry Leaves Drops
- Fix Grass Generating in caves in Allium Shrubland
- Adjust Just Like Grandma's Lang to say both pies
- Make Stairs and Slabs Tags for BWG SandStone Sets and add to Respected Fabric Tags
- Make BWG Desert Plants, Leaf Piles, Flower and Clover patches Compostable
- Add Imbued wood to Fabric Budding Blocks Tags
- Add all BWG Biomes to Minecraft IS_OVERWORLD tag and fabric IN_OVERWORLD tag
- Fix the disabling of some biomes not working
- Fix Cattail Drops
- Change the way we do Biome Modifiers to use biomes and not tags to prevent accidentally adding our features to non-vanilla biomes
- Fix Incompatibilities with Excessive Building, Blooming Biosphere, and Slayer's Beasts
- Update Oh The Trees You'll Grow to 1.3.0 (Required)
- Fix Winter Flowers not being compostable
- Add BWG Flower Default/Warm Feature Equivalents to Vanilla Biomes
- Make Vanilla Additions configurable on Fabric (Not available on forge due to it being in json and not in code)
- Give Horseweed correct box shape
- Add Oddion Bulb to Villager Plantable Seeds ItemTag
- Add Mushrooms to Forge Mushroom ItemTag
- Add a bunch of BiomeTags
1.0.6-Beta
- Fix Skyris Hanging Sign Textures being swapped
- Fix Blue Enchanted Sapling Crashing on place
- Changes to Fruit Leaves
- Pass Supplier of BWGFruitBlock to BWGFruitLeavesBlock instead of supplier of blockstate
- Prevent Bonemealing when leaves are placed by players/decayable/Persistence Value
- Reason for this is fruit should only really be growing when the leaves are attached to a tree
- Fix Fruit Leaves Crash
- Fix Yucca Trees not being growable on sand tagged blocks
- Add Cracked Sand and Sandy Dirt to Sand Block and item tags
- Make Cypress Saplings use 2 by 2
- Fix Yucca Leaves Models
- Add Light to Fairy Slipper
- Make all BWG flowers have No Occlusion
1.0.5-Beta
- Workaround for a crash involving fruit leaves decay (No Drops)
- Change in how decaying leaves drop there fruit
- Change PrairieGrassMixin.java to use Inject to be more compatible with other mods
1.0.4-Beta
- Use Chunk Seeded Random for Crag Gardens Extensions
- Fix Palo Verde Logs and Wood not having drops
- Fix Orchard Trees requiring 2x2
- Fix Incompatibility with Nature's Spirit
1.0.3-Beta
- Fix Lush Farmland and grass not having loottables
- Fix sandy farmland not having a loottable
- Remove Vanilla Igloos from Shattered Glacier
- Fix a bunch of Leaves drops
- Remove Extra ModPlatform Classes, Add getConfigPath to PlatformHandler
- Custom Mushroom Sizes
- Add Huge Mushroom growers to mushrooms blocks
- Add Hanging Sign Recipes
- Make advancements not all Challenges
1.0.2-Beta
- Fix Golden Apple from Green Apple Recipe overriding Vanilla Recipe
- Fix Jacaranda Bushes Missing Collision
- Move Platform based things to AutoService
- Fix Wood Leaves being in Axe Mineable instead of Hoe Mineable
- Fix Fruitblocks not dropping when the leaf above them decays
- Fix palm saplings requiring 2x2 and dirt and not sand
- Fix Firecracker Leaves dropping fir saplings
- Remove the need for PrairieGrassMixin.java on Forge Side by using BoneMealEvent
1.0.1-Beta
- Allow BoneMealing Allium Flower Bushes into Tall Alliums
- Fix Crashing when going near fruit blocks on Fabric
- Fix Podzol Floors in Cakes under Sakura Grove
- Fix incompatibility with William Wythers' Overhauled Overworld
- Add BWG Logs to Logs That Burn Tag
- Fix a bunch of incorrect rendertypes around Plant like blocks
- Remove Surface Lava Pools from Forest like biomes
- Fix ores not genning in Eroded Borealis
- BoneMealing Tall Alliums Makes Giant Alliums
- Increase rate of Pumpkin in Pumpkin Valley
1.0.0-Beta
- Initial release
Oh-The-Biomes-Weve-Gone-Forge-2.1.3
on Oct 9, 2024Oh-The-Biomes-Weve-Gone-Fabric-2.1.3
on Oct 9, 20242.1.3 (Fabric & Forge Only)
- Fix BWG Hanging Signs Crashing When placed
2.1.2
- Fix Peat Fuel having wrong burn value on NeoForge
- Decrease Mushroom Canopy and Trunk File Sizes
- Add Pies to new #c:pie tag
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
2.1.1-Beta (NeoForge Only)
- Move NeoForge Compostables and Fuels to Datamap
- Fixes Compostables not working on NeoForge
2.1.0-Beta
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Fix Forge Block and Item Tags being in wrong directory
- Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
- Fix JukeBox Song having wrong language key
- Add BWG Food to Common Food Item Tag
- Add Oddion Bulb to Crops tags
- Add Lush Farmland to NeoForge Villager Farmland Tags to allow villagers to plant on it
2.0.4-Beta
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
2.0.3-Beta
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Return ResourceKey<CreativeModeTab> for our tabs
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
2.0.2-Beta
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
2.0.1-Beta
- Fix Missing Recipes for Doors, Trapdoors, Slabs, Stairs, Buttons, Pressure Plates, Signs and Fences
- Fix Oddion Foods Saturation Values
2.0.0-Beta
- Update to 1.21.1, Java 21
- Add NeoForge Support
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
- Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
- Fix swamp biome disabling/enabling
- Update Required CorgiLib Version to 4.0.3.0
- Fix Snowy plants generating on top of non-full snow blocks.
1.1.0-Beta
- Fix some leaves having incorrect drops and not dropping leaves when sheared
- Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
- Make All VineBlocks Compostable and Climbable
- Move All leaves into Wood Class/Creative Tab
- Fix Holly Berry Leaves Drops
- Fix Grass Generating in caves in Allium Shrubland
- Adjust Just Like Grandma's Lang to say both pies
- Make Stairs and Slabs Tags for BWG SandStone Sets and add to Respected Fabric Tags
- Make BWG Desert Plants, Leaf Piles, Flower and Clover patches Compostable
- Add Imbued wood to Fabric Budding Blocks Tags
- Add all BWG Biomes to Minecraft IS_OVERWORLD tag and fabric IN_OVERWORLD tag
- Fix the disabling of some biomes not working
- Fix Cattail Drops
- Change the way we do Biome Modifiers to use biomes and not tags to prevent accidentally adding our features to non-vanilla biomes
- Fix Incompatibilities with Excessive Building, Blooming Biosphere, and Slayer's Beasts
- Update Oh The Trees You'll Grow to 1.3.0 (Required)
- Fix Winter Flowers not being compostable
- Add BWG Flower Default/Warm Feature Equivalents to Vanilla Biomes
- Make Vanilla Additions configurable on Fabric (Not available on forge due to it being in json and not in code)
- Give Horseweed correct box shape
- Add Oddion Bulb to Villager Plantable Seeds ItemTag
- Add Mushrooms to Forge Mushroom ItemTag
- Add a bunch of BiomeTags
1.0.6-Beta
- Fix Skyris Hanging Sign Textures being swapped
- Fix Blue Enchanted Sapling Crashing on place
- Changes to Fruit Leaves
- Pass Supplier of BWGFruitBlock to BWGFruitLeavesBlock instead of supplier of blockstate
- Prevent Bonemealing when leaves are placed by players/decayable/Persistence Value
- Reason for this is fruit should only really be growing when the leaves are attached to a tree
- Fix Fruit Leaves Crash
- Fix Yucca Trees not being growable on sand tagged blocks
- Add Cracked Sand and Sandy Dirt to Sand Block and item tags
- Make Cypress Saplings use 2 by 2
- Fix Yucca Leaves Models
- Add Light to Fairy Slipper
- Make all BWG flowers have No Occlusion
1.0.5-Beta
- Workaround for a crash involving fruit leaves decay (No Drops)
- Change in how decaying leaves drop there fruit
- Change PrairieGrassMixin.java to use Inject to be more compatible with other mods
1.0.4-Beta
- Use Chunk Seeded Random for Crag Gardens Extensions
- Fix Palo Verde Logs and Wood not having drops
- Fix Orchard Trees requiring 2x2
- Fix Incompatibility with Nature's Spirit
1.0.3-Beta
- Fix Lush Farmland and grass not having loottables
- Fix sandy farmland not having a loottable
- Remove Vanilla Igloos from Shattered Glacier
- Fix a bunch of Leaves drops
- Remove Extra ModPlatform Classes, Add getConfigPath to PlatformHandler
- Custom Mushroom Sizes
- Add Huge Mushroom growers to mushrooms blocks
- Add Hanging Sign Recipes
- Make advancements not all Challenges
1.0.2-Beta
- Fix Golden Apple from Green Apple Recipe overriding Vanilla Recipe
- Fix Jacaranda Bushes Missing Collision
- Move Platform based things to AutoService
- Fix Wood Leaves being in Axe Mineable instead of Hoe Mineable
- Fix Fruitblocks not dropping when the leaf above them decays
- Fix palm saplings requiring 2x2 and dirt and not sand
- Fix Firecracker Leaves dropping fir saplings
- Remove the need for PrairieGrassMixin.java on Forge Side by using BoneMealEvent
1.0.1-Beta
- Allow BoneMealing Allium Flower Bushes into Tall Alliums
- Fix Crashing when going near fruit blocks on Fabric
- Fix Podzol Floors in Cakes under Sakura Grove
- Fix incompatibility with William Wythers' Overhauled Overworld
- Add BWG Logs to Logs That Burn Tag
- Fix a bunch of incorrect rendertypes around Plant like blocks
- Remove Surface Lava Pools from Forest like biomes
- Fix ores not genning in Eroded Borealis
- BoneMealing Tall Alliums Makes Giant Alliums
- Increase rate of Pumpkin in Pumpkin Valley
1.0.0-Beta
- Initial release