Changelog
Added
- PRISM
- A new 3D radiation system which makes use of block explosion resistance to determine spreading
- Unlike the 1.12.2 "pocket" system, radiation isn't perfectly sealed, blocks in a 16x16x16 area are simply summed up and used as a divisor
- Using enough high-resistance blocks (or a ton of lesser resistant blocks), radiation can still be effectively blocked (either thick concrete walls or a mountain)
- Radiation is still (sub) chunk based, so the radiation on both sides of a wall in the middle of a chunk will still be the same, the wall will however affect spreading to neighboring chunks
- For TPT players: radiation can be compared to pressure, where pressure also uses 4x4 pixel regions and is affected by pixels within those regions
- The system is disabled by default, but can be enabled in the config under the radiation category
Changed
- Centrifuges and refineries now use analog circuits
- Updated the cyclotron, the GUI is now much cleaner and it uses water as coolant (produces LPS) instead of regular coolant
- Due to some people's inability to put a square peg into a square hole rather than a round one, it is now impossible to manually click soldering station ingredients into the wrong slot (you could have just shift-clicked, you know?)
- Slightly simplified a few crafting recipes, steel tanks and steel shells take the same role so the steel tanks were dropped from a few recipes
Fixed
- Fixed hopper IO ignoring the stack limit on arc furnaces under certain circumstances
- Fixed the watz powerplant not dropping as many HSS bolts as it should
- Fixed grates crashing servers when placed using shift click onto blocks
- Many machines now use the much more efficient byte buffer for sending information to the client which heavily reduces lag (NBT packing is a major contributor to TPS lg)
- Fixed issue where the power system would constantly disconnect when multiple dimensions are loaded
- Fixed the rare sideways-rendering tank not using the correct UV
- Fixed incorrect resource path for the hot blood tank, causing a missing texture
- Fixed welded CMB plates being unobtainable
- Fixed the ICF pellet maker not being able to eject the output
MD5: 2188ad23010e7e09ae69e4b1a7e82cca
SHA1: 7a9fca0ef1631d7f389870dc277adc2b43dd6417
Files
HBM-NTM-[1.0.27_X4998].jar(48.67 MiB) Primary
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Release channel
BetaVersion number
4998Loaders
Forge
Game versions
1.7.10Downloads
2306Publication date
June 16, 2024 at 9:51 PMPublisher
HbmMods
Owner