Changelog
Added
/ntmreload
- Reloads custom recipes
- Will print the exception code to chat and the entire stacktrace to the log if something goes wrong
- Herbal paste
- Combines the effects of pirfenidone, siox and weak radaway
- Comes with a ton of bad side effects, as well as potion sickness
- Much cheaper than "proper" medication
- Dead plants
- Makes oily wastelands much more fashionable
[ Press F1 for help ]
- Also known as "world in a jar" or "stare"
- A cheap knockoff of Create's ponder system
- Currently offers presentations on:
- SILEX & FEL
- Firebox
- Stirling engine
- Gas centrifuge
- FEnSU
- More educational presentations will come out soon!
Changed
- V1 no longer reduces max health
- Removed factory cores and tile entities for good
- Too bad that the average factory user can't read
- Removed dynospheres, good riddance
- Nightshade can now be crafted into poison powder
- Foxglove can be used to make herbal paste or stimpaks
- Updated some plant textures
- Shredders can now use custom recipes (largely untested, be careful)
Fixed
- Fixed custom recipe inputs without meta specified defaulting to meta 2 instead of 0
- Fixed misleading tooltip regarding heat produced by RBMK fuel rods
- Fixed duckoids being able to receive digamma
- Fixed FEL laser often rendering behind the SILEX instead of going through it
- Fixed BAT9000 and heavy magnetic storage not dropping anything when broken
- Fixed battery delta display being inconsistent in IO mode
- Fixed autocrafter being able to receive stacks >1 containing items with containers
Compat
- Added an compat class for external use (
com.hbm.util.CompatExternal
) - The class and the methods within will always remain the same from an API standpoint, the implementation might change in the future
- Offers the following static methods:
getCoreFromPos(World world, int x, int y, int z) returns TileEntity
: uses the multiblock system to obtain the core tile entity from any block that is part of the multiblockgetBufferedPowerFromTile(TileEntity tile) returns long
: returns the power stored within that tilegetMaxPowerFromTile(TileEntity tile) returns long
: returns the capacity of that tilegetEnergyPriorityFromTile(TileEntity tile) returns int
: returns a charge priority 0-2getFluidInfoFromTile(TileEntity tile) returns ArrayList<Object[]>
: returns a list of all internal fluid tanks of that tile
- For more information, check out the javadocs within the class
MD5: b59bb35e0c7e98b99a9a0670bea88386
SHA1: a80421556518346b906febd801092b8f60ff84a0
Files
HBM-NTM-[1.0.27_X4347].jar(45.39 MiB) Primary
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Release channel
BetaVersion number
1.0.27X4347Loaders
Forge
Game versions
1.7.10Downloads
149Publication date
September 4, 2022 at 7:01 PMPublisher
HbmMods
Owner