- Fixed terrablender crash.
- Fixed a tag and creative tab placement
- Updated to 1.21.3.
- Fixed a painting's author and title not having a proper translation.
- Added Moss Sprouts that replace Short Grass in lush caves.
- Switch to Biolith for biome placement.
- Port to NeoForge
- Switch to Biolith for biome placement
- Add Farmer's Delight integration
- Add No Man's Land integration
- Fixed issue where having more than one stack of an item when dying with a tombstone would cause the game to crash and delete the extra stack.
- Fixed Buried Bunkers not generating.
- Ported to 1.21.
- Changed tombstone code to hopefully work better.
- Tombstones can now replace crops, fire and leaves.
- Ported to 1.20.5/1.20.6.
- Changed tombstone code to hopefully work better.
- Ancient Mattock can now only be enchanted with Unbreaking, Mending and Curse of Vanishing.
- Ported to 1.20.4.
- Added a new debug feature for fun.
- Ported to 1.20.1.
- Added Tombstone. A frail but extremely blast resistant way to save your items on death.
- Added Illager Tome for Tombstone duplication.
- Removed moss carpets and extra flowers from wooded meadow generation.
- Made wooded meadows conform more to how meadows generate (Hopefully no more wooded meadows at mountain tops).
- Spruce trees now rarely generate in wooded meadows.
- Fir leaves now have the same sounds as Azalea Leaves.
- Fir Leaves no longer suffocate mobs.
- Fir Saplings now drop themselves.
- Slightly tweaked Fir Door textures.
- Mattocks can now only be enchanted with unbreaking.
- Added fir leaves to mineable/hoe block tag.
- Mattock pieces can now be overridden in loot tables using datapacks.
- Mattock pieces have been moved from desert temple chests to the archeology loot table.
- Loam can now be crafted using clay and dirt.
- Loam can now be mined with shovels instead of pickaxes.
- Updated to 1.20.2.
- Fir blocks now catch fire propely.
- Buried bunkers have been re-added fully (Thanks to itzcrim).
- Fixed a crash caused by bunkers. They will sadly not generate at this time, however I am working on a fix to this.
- Loot tables have now actually been modified as described previously.
- Removed Azalea Bushes from lush caves.
- Fixed Ukrainian translation not working correctly.
- Ukrainian translation has been updated to include the new features.
- Mattock Template Pieces have been redistributed and are 5% rarer.
- They now spawn in desert pyramids and trail ruins (Shaft), as well as ancient cities and strongholds(Head).
- [Please note that anything not listed here are purely experimental and may be removed at any time].
- Added small azalea bushes to the lush caves.
- Added Loam, a new mud-like building block that can be found in lush caves.
- Added loam patches to the lush caves.
- Added mud patches to the lush caves.
- Added Mattock Crafting Template, which is used to craft mattocks in the smithing table.
- Added Mattock Crafting Template Fragments, found in ancient cities, trail ruins(Shaft) and desert pyramids(Head). Combining both pieces creates a full template.
- Added Ukrainian translation made by Unroman.
- Fixed an issue with the fir leaves loot table that would cause it to crash the game.
- Removed tall grass from lush caves vegetation.
Initial release for Modrinth
-Mod has been reverted to the original fabric exclusive branch.
-Birch trees will now rarely generate in the cherry grove.
-Added Fir hanging sign and Fir chest with boat.
-Added ancient mattock, a multitool which can mine all blocks mined by axes, pickaxes, shovels and hoes.
-Added advancement "Renaissance Tool" which is unlocked by having an ancient mattock.
-Bunkers now have a chance of spawning without a floor chest.
-Fallen fir logs conform to terrain.