v1.11
Additions :
Flintlock Rifle, Rifled Barrel, Doomsday, Withered Bone, Doom potion effect, Impaled potion effect, Scope potion effect, Spiky Musket Ball, Exploding Shield, Dashing Shield
Additions :
Different types of Two-Handed were added. Two-Handed 1 only gives mining fatigue 1, Two-Handed 2 gives mining fatigue 2 and weakness
v1.10
Additions :
Chakram, ''Throwables'' advancement, Katana, ''Samurai'' advancement
Changes :
Leaf Cutter now applies the Entangled effect when teleporting to an entity; Better AOE for weapons like Scythe, Halberd, Spear, Greatsword ...; Daggers are now faster, but deal less damage; Rapiers are now slower; Parrying Daggers now have the same stats as the Daggers
v1.9
Additions :
Glass Sword, Wounded potion effect, Bloodthirsty Shield, Armored Dummy, Titanborn potion effect
Changes :
Dummies now have proper items instead of just giving the spawn egg, Dummies will now face the player when spawned
v1.8
Additions :
Glaive, ''Knightly Sword'' advancement, ''Head Chopper'' advancement, ''Sword On A Pole'' advancement,
Changes :
The dummy can no longer have armor (it will come back soon), The spear can no longer do sweep attacks Added ''Affixes'' next to some weapons to allow compatibilities with Better Combat mod. Here's a list : -Gladius[Sword], Messer[Sword], Khopesh[Sword], Saber[Cutlass] ...
These affixes only affect the command name of the items. Do note that some special weapons don't work properly with Better Combat.
Fixes :
The Echoing Hammer was bugged and the texture wouldn't render.
v1.7
Additions :
Executioner Swords, Greatswords, Diamond Shield, Netherite Shield, Spiked Shield, Vines Shield, Execution enchantment, Entangled potion effect,
Changes :
Reworked the Gladius and Soldier's Instinct enchantment; Changes to how the Parrying Dagger works; Removed the Split Shot and Rapid Fire enchantments, but made the Auto Crossbow faster
v1.6.1
Additions :
Leaf Cutter Razor Sharp Leaf ''Blood Filled Crops'' advancement ''Officer'' advancement
Changes :
Jousting Lances now work with every mount
v1.6
Additions :
Sabers
v1.5.1
Changes :
The Bleed effect no longer adds a flat damage bonus every hit, instead it adds a percentage of the damage dealt.
v1.5
Additions :
Sickles, Ballista, Golden Crossbow Part, Opposing Winds, Bladed Spear Head, Sadist's Dagger, Heart, Blaze Rod Handle, Bleed potion effect,
Changes :
Reworked the Halberds and Spears, Updated some textures
v1.5
Additions :
Sickles, Ballista, Golden Crossbow Part, Opposing Winds, Bladed Spear Head, Sadist's Dagger, Heart, Blaze Rod Handle, Bleed potion effect
Changes :
Reworked the Halberds and Spears, Updated some textures