Additions
- New sniffer plant: Vivicus Sapling
- New sniffer plant: Bondripia
- New mob: Corrupted bobling
- New structures: snow and dessert sniffer temples
- "New" mob: Bobling
- New tree: Corrupted tree
- Corrupted plant variants for:
- Dawnberry vine, Ambush, Dyespria, Bonmeelia, Bondripia
- New mechanic: corrupted slime
- New armor trim: Carnage
- New Banner pattern: Pattern of Evil
- Decorative amber block variants
- Creative only: giant crop spawn items
- Caulorflowers now produce dye
- Jar of acid
- New corrupted blocks: Decayed log and corrupted grass
- Dyespria can now paint vanilla blocks, has multiple paint modes and multiple uses for each dye
Retextures / Remodels
(almost everything 😎😎)
- ‼️THE CROPRESSED CROPS‼️ (yall kinda forced us 🏆👏🏆😭)
- Cropressor and all its items
- Dawnberry vine seeds
- Dawnberry
- Amber shard
- Ambush seeds
- Aroma armor trim item
- Dragonfly
- Dyespria seed
- Caulorflower seed
- Caulorflower
- Bonmeelia seed
- Bonmeelia
- Jar of bonmeel
- Rebrewing stand GUI
Minor changes / Bugfixes
(probably not everything, i don't remember)
- Sniffer now breeds properly
- Cropressor now has a progress bar, drops crops when broken and doesn't get stuck
- Giant crops now play an animation when spawned and render better
- Banner patterns now work for shields
- Sniffers can now be fed dawnberries
- Amber renamed to Amber Block (old ones will disappear)
- Amber now drops a few shards everytime
- Dawnberries now aren't renewable by themselves (don't drop seeds)
- Caulorflowers now aren't renewable by themselves (only bottom one drops seed)
Where is 1.4.5.1? It exist but i forgot to release it :3
- fixed amber being unbreakable
- fixed cropressor not cropressing
- fixed rebrewing stand gui
- rebrewing stand can no longer have negative nether wart
- fixed rebrewing stand
Fixed the console spam
- fixed Dragonfly hitbox
- remade cost for rebrewing potions
- fixed inserting crops into cropressor
- added tipped arrows from rebrewed lingering potions
- ton of new SFX
- fixed hand animations for blocks
- fixed cropressor crashing the game
- fixed placement of dyespria
- Fixed Giant crop rendering again
- Made compatible with neoforge again
- Fixed bonmeelia plantable outside farmland
- Fixed bees being atracted to air
- Fixed consumables consumed in creative
- Fixed multiple hand animations
- Fixed servers not joinable
- Fixed Rebrewing stand softlocking your world when using modded potions
- Fixed dyespria not saving correctly
- Made dyesria shearable, making the dye invisible
- Added hand animation when placing dyespria
- Breaking dyespria now drops its dye separately
- Fixed the armor trim crafting recipe
This update makes old giant crops invisible and old ambushes dissapear, please don't report this as a bug, replacing them should fix it
TLDR: Remade almost everything
Additions
- Rebrewing stand
- Cropressor
- Cropressed crops of every type
- Armor trims for every crop
- Trim material for every crop
- Bottle o'Extraction
- Dyespria as a block
- Bonmeelia growth stages
- Giant crop growth animations
- Dragonfly is now a throwable
- Sniffer now hatches and grows twice as fast
- New advancements
- Custom creative tab GUI (can be disabled using built-in resourcepack)
Tweaks
- Remade Amber loottable to be more interesting
- Giant crops now drop cropressor pieces, cropressed crops, armor trims, and their oddites (those that are added)
- Bunch of retextures: Amber, Giant Netherwart, Giant Carrot, Caulorflower (slightly), Dragonfly
- Ambush Growth and breaking speed
- Giant crops now break way slower and their effective tools are hoes and axes
- Made more stuff compostable
Bugfixes
- Ambush should no longer become triple randomly
- Fully grown Ambushes should be harvestable again
- Plants should work on modded farmland
- Plants should be destroy when farmland below them gets trampled
- Ambushes will no longer drop multiple seeds
- Jar of bonemeel should be useable with right-click harverst mods
- Caulorflower should be bone-mealable again and should use the correct color
- Giant crops should z-fight less
- Dyespria should no longer crash your game when running out of dye
Same as neoforge but forgo the funny death death message because I (Nikdo53) hate fun
- Fixed dyespria duplicating and recoloring dye
- Fixed dyespria deleting non-dye items when right-clicking
- Made dyespria less annoying by not having to empty it before switching to a different dye
- Added particles for: ambush, caulorflower, bonmeelia and the giant crops
- Added funny death message
Known issues:
- dyespria sometimes refuses to work, removing and readding the dye fixes it
- using commands to get content from the next update crashes the game
(unsurprisingly)
- sniffer drops modified
- giant crops drops modified
- Jar Of Bonmeel tooltip added
- other bugs
- Bonmeelia - plant producing jars of bonmeel
- Bonmeel - used for turning 3x3 grids of crops giant
- Giant forms for: Netherwart, Carrot, Potato, Beetroot, Wheat,
- Fixed dawnberry not being bone mealable to the final growth stage
[Issue 3] https://github.com/AbraXator/MoreSnifferFlowers/issues/3
- lowered amber and caulorflower breaking speed