If you're tired of the default critical hit system in Minecraft, you can try this mod. It removes the critical hit mechanic where critical hits occur only during falling, and introduces a new critical hit system through enchantments.And this mod seems to be well-suited for use in adventure modpacks:)
There are two new enchantments available: Probability Crit and Crit Effect. Probability Crit increases the probability of triggering a critical hit based on the enchantment level, while Crit Effect increases the damage multiplier of critical hits based on the enchantment level.
You can adjust the specific data for these enchantments in the configuration file(.minecraft/config/ModificationOfCriticalHit.properties). Additionally, if you wish, you can disable these enchantments in the configuration file, allowing you to use other mods' critical hit systems or resolve any conflicts that may arise.
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