Changelog
- Fixed a bug that allowed the loot bag opener block to open any item
- Added crafting recipe for all bags by combining 4 of the previous tier
- Holiday Gifts: Now, you have a chance to receive holiday gifts for even more extra loot
Mob Loot Bags - Patch 1.5.0 Update
🎉 New Features & Changes:
Revamped Drop Rates:
- 60% Common
- 25% Uncommon
- 10% Rare
- 4% Epic
- 1% Legendary
Loot Tables Overhaul:
- All loot tables for every loot bag have been completely revamped to ensure more variety and balanced drops.
- Drop rates now support float values (e.g., 0.5, 0.1, 0.01) for greater flexibility and customization.
Command & Selective Loot Bags Removed:
- The command to alter loot tables for specific loot bags has been removed.
- Selective loot bags are no longer supported, and their parameters have been eliminated.
- Instead, a default loot table parameter has been added as a safety measure in case of configuration errors.
Streamlined Configurations:
- The valuable items config file has been removed—all logic now derives directly from the loot table itself for simplicity and consistency.
Loot Bag Opener Improvements:
- The loot bag opener block now checks for connected chests or hoppers. If none are found, it will drop items directly on top of the block.
- Note: Double chests are not supported—only single-block chests work with the loot bag opener.
Enhanced Loot Table Logic:
- The logic behind choosing loot tables has been significantly improved, ensuring more balanced, predictable drops.
Updated Visuals:
- All loot bags and blocks now have new textures for a polished and modern look.
- The loot bag opener interface has been redesigned for better usability, now without an output slot.
New Loot Recycle Block Feature:
- A text display now shows the current XP stored inside the Loot Recycle block, adding more depth to the recycling mechanic.
Item Drop Consistency:
- Loot bags now drop items directly onto the ground with a more consistent chance of better loot based on the new loot tables
🛠️ Fixes & Adjustments:
- Drop rates and loot table parameters have been fine-tuned for a better overall experience.
- The user interface for loot bag interactions is now more intuitive.
[UPDATED] Changed the mobs loot table to be a list of loot_tables instead of only one loot table , you can now choose more than one !
PS : the more you add the rarer they get ( Left == common -----> Right == rare )
[BUG FIX] Fixed a bug where the mobs would drop loot when they die from natural causes
[NEW] Added new loot bag type (Selectable Loot Bag) which allows you to choose your reward
[NEW] Added new command /Changereward <loot_table_name> which allows you to change the new loot dropped from the selectable loot bag
(changes the NBT tag of the item and make it drop other loot than the default one)