- Update to Minecraft 1.20.5 and 1.20.6 (by Sakura-Ryoko)
Another update by Sakura-Ryoko, zly2006 and other contributors
0.31.999-sakura.23 & 22
- Recycle the static VBO for Light Level Overlay whenever the block count "goes down". This is meant to stop the "ghosting".
- Chinese translation update by s-yh-china PR #46
0.31.999-sakura.21
- Merge InfoLines, StructureToggles, and renderOverlay settings to full i18n support from PR#19
0.31.999-sakura.20
- fix readNbt() to allow Unlimited Bytes for entity data.
0.31.999-sakura.19
- fix compatibility with the
ViaFabric/ViaVersion
stuff (Workaround to disable network when conditions aren't met). (zly)
0.31.999-sakura.17 & 18
- Fix
inventoryPreviewToggleScreen
so that it works again. - [REVERT] Ban
ViaFabric
/ViaVersion
mods from using the Network API.
0.31.999-sakura.16
- fix Horse Armor, Saddles/Carpets, Wolf Armor, and Mount Inventory Preview
- disable
inventoryPreviewToggleScreen
since it is not working correctly at this time. (zly to fix)
0.31.999-sakura.15
- Merge from PR for attempting to fix a crash from the Entity Data Syncer
0.31.999-sakura.14
- Update Spawn Radius rendering to include a 'Yellow' / 'Redstone processing' border than can be toggled on or off, along with toggling the 'Brown / Purple' Outer chunk wall.
- Add more clear explanations to the Spawn Chunk rendering configuration with a color code.
- Update the Ancient City and Trial Chamber Structure colors to be less 'saturated'.
0.31.999-sakura.13
- fix lang file for
beeTooltips
showing up where it shouldn't. - Migrate to masa's Maven for malilib.
0.31.999-sakura.12
- update Weather Info Line to be more human readable, instead of a tick count.
- add
inventoryPreviewEnabled
setting to be able to toggle the feature ON or OFF, so users can decide to use which version they want. - Bump to malilib 0.20.0
0.31.999-sakura.11
- new Info Lines:
infoLookingAtEffects
,infoPandaGene
,infoServux
,infoWeather
, andinfoZombieConversion
0.31.999-sakura.10
- fix attempt: some Light Level overlay 'Ghosting' was remaining.
0.31.999-sakura.9
- Merge new translation methods, and also adds Chinese. More languages to come.
- Updated to Gradle 8.9, Loom 1.7, FAPI 100.7 and malilib sakura 8
0.31.999-sakura.8
- Test fix: CME Entity Data crashing
0.31.999-sakura.7
- Fix disabling and re-enabling
entityDataSync
while connected to the server.
0.31.999-sakura.6
- Add 'Owner' information when looking at a Tamable Entity (Info Line)
- Rename 'OverlayRendererVillagerOffers' to 'OverlayRendererVillagerInfo'
- Fix Horse / Wolf Armor Slot display when using INVENTORY_PREVIEW
0.31.999-sakura.4 & 5 - Another massive Update!
- Adds Servux entity_data protocol for syncing NBT data to be displayed client side, such as Beehive information.
- Copies the Tweakeroo INVENTORY_PREVIEW into MiniHUD for full Entity Sync support with Servux.
- Adds new Villager Info Overlay similar to MasaGadget, with Book names and Color Price guide.
- Adds a few useful bits of information to the existing Info Lines, such as when you are "looking at" a Horse, or "looking at" a baby entity, showing you their time to grow.
0.31.999-sakura.3
- Fix cleaning up vertexBuffer for Beacon and Conduit Range Renderers
0.31.999-sakura.2
- Fix rendering for things such as the Light Level Overlay causing a "ghosting" effect, by cleaning up the vertexBuffer when it's no longer required.
Original build time: 2024-08-20 20:41:52 +0300
- Overlays: Don't upload and render empty VBOs
- Add more structure bounding box debug prints
- Change the renderer hotkey callback into config change callbacks
- Add a config for slime chunk overlay top y behavior (player vs. y = 40)
- Shapes: Rewrite the Box shape and its edit screen to not be stupid
- Previously it was very picky about the min/max corners and the way you had to set them, or it would just clamp and mess up everything
- Increase the max circle/sphere radius to 2048
Original build time: 2024-07-07 18:29:08 +0300
Original build time: 2024-02-10 20:14:59 +0200
Original build time: 2024-02-07 21:41:46 +0200
Original build time: 2024-02-07 21:41:10 +0200
Original build time: 2023-12-26 04:18:39 +0200
Original build time: 2023-12-09 20:56:17 +0200
Original build time: 2023-12-09 19:09:45 +0200
Original build time: 2023-10-31 22:08:25 +0200
Original build time: 2023-10-11 22:26:27 +0300
Original build time: 2023-08-10 20:10:06 +0300
Original build time: 2023-06-17 01:54:23 +0300
Original build time: 2023-03-18 20:20:44 +0200
Original build time: 2022-12-10 16:00:12 +0200
Original build time: 2022-12-10 14:40:37 +0200
Original build time: 2022-11-02 06:49:10 +0200
Original build time: 2022-10-04 21:22:17 +0300
Original build time: 2022-09-24 20:42:15 +0300
Original build time: 2022-09-24 20:14:43 +0300