Changelog
Continuing the bug fixes!
Perspective 1.2.0-beta.2 for 1.20.2.
Hosting Update: 1.2.0-release.1 will be the final version to be released on Curseforge. More information on this change will be posted as we get closer to 1.2.0-release.1.
I am planning to backport to 1.20, 1.20.1 for this release cycle.
Changelog
-
Updated Config Version to
13
.- Added config option
hide_show_message
.- This will toggle whether the overlay message is shown when toggling/cycling hide options using keybindings.
- Added config option
debug
.- This option bypasses the panorama incompatibility list.
- The config version was updated to
12
in1.2.0-beta.1
.
- Added config option
-
Depth Shaders will now render properly when an entity with glowing is rendered.
- If you experience any issues relating to this, try cycling your graphics options and report the issue.
-
Updated Take Panorama Screenshot.
- The name format has been updated to match vanilla screenshots.
- Perspective Super Secret Settings will now be rendered on the panorama screenshots.
- Updated Panorama Incompatibility List.
- Sodium has been fixed and removed from the list.
- Iris and Canvas Renderer have been added to the incompatibility list.
- Fabulous Graphics Option has been added to the incompatibility list.
- Config Option
debug
will now bypass panorama incompatibilities.
- Set Perspective to First Person whilst rendering Panorama.
-
Resetting Zoom will now update
zoomUpdated
instead of directly saving.zoomUpdated
will save the config after the player stops zooming.
-
Textured Entity Bees now have all variants of their textures.
- These assets are stored in the same location as previous versions.
- assets/ - minecraft/ - textures/ - textured_entity/ - bee/ - <name>.png - <name>_nectar.png - <name>_angry.png - <name>_angry_nectar.png - perspective/ - textured_entity/ - <bee_name>.json
*<bee_name>.json can be named anything, but it is recommended to follow the <bee_name> formatting in case of name conflicts with other resource packs.*
-
Toggle Zoom has been updated to invert the output of Hold Zoom.
-
Updated Perspective: Default Resource Pack.
- Added
Tee
Textured Entity Bee. - Updated
perspective:silhouette
shader to be more visible.
- Added
Experimental
Experiments are potential new features. You may experience bugs and/or issues.
-
Added new experiment:
- Super Secret Settings Shader Selection Screen.
- This experiment replaces the functionality of the shader button on the shader screen.
- Instead of cycling shaders, it will now open a new Shader Selection Screen.
- This experiment replaces the functionality of the shader button on the shader screen.
- Super Secret Settings Shader Selection Screen.
-
Added
Perspective: Experimental
resource pack.- This resource pack will contain experimental resources such as shaders and textured entities that are expected to be in
Perspective: Default
in the next version. - Added
perspective:foggy
shader.
- This resource pack will contain experimental resources such as shaders and textured entities that are expected to be in
Let us know your feedback on these experimental features on GitHub or Discord #modding-help\Perspective (Feedback)
.
Development Build
Please help us improve by submitting bug reports if you encounter any issues.
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Release channel
BetaVersion number
1.2.0-beta.2+1.20.2Loaders
Game versions
1.20.2Downloads
71Publication date
December 4, 2023 at 7:42 PMPublisher
MCLegoMan
Lead Developer