Adds commands:
execute anchored
execute on vehicle
return <value>
return fail
Adds 1.21 support
Adds selector: @n
(1.21 only)
Adds local coordinates
Adds /mcfc
for enabling/disabling running compiled code, requires permission level 3 to use
Adds commands:
data modify storage <storage> <path> set value <value>
execute store result storage <storage> <path> int 1
function
(with argument support)
Adds selectors: @p
, @r
Adds selector argument: sort
Adds nbt support internally
Adds nbt paths: foo.bar
, foo[0]
Adds a better instruction optimizer
Functions compile in the background now
Fixes bugs:
@e
returned dead players- Commands which remove entities from the world broke selectors
execute align
does not work- Using
/function
in non-compiled functions does not run the compiled variant (affects 1.20.4+)
Fixes bugs:
- The game crashed after a attribute that isn't a
RangedAttribute
was loaded
Adds commands:
effect
experience add
/xp add
experience set
/xp set
Adds selector arguments: distance
, level
, name
Fixes bugs:
gamemode
selector overwrites previousgamemode
selectors- Rotations with relatives angles cause an exception at runtime (affects
execute rotated <rotation>
only)