LUMINOUS BEASTS V1.1 Changelog
NEW FEATURES:
-Added a separate config for each of the rare legendary beasts, so players can disable the normal beasts independent from the rare ones
BUG FIXES:
-Fixed a bug where the Piglin and basalt executioners would not play their death animation when killed -Fixed a bug where the Piglin and basalt executioners would not attack after they spawned their minions
RETEXTURES / MODEL CHANGES:
-None this time! Stay tuned!
TECHNICAL CHANGES:
-Simplified the config text by a lot, it is now much easier to read -Tweaked how legendary beasts spawn to make some of them (namely the Vile Gator) spawn more reliably -Removed the speed effect from the piglin and basalt executioner after it spawns minions -Increased the time the piglin and basalt executioner is still after spawning it's minions by 1 second -Increased the amount of piglins spawned by the Piglin Executioner from 3 > 4 -Increased the amount of magma cubes spawned by the Basalt Executioner from 3 > 4
KNOWN/UNFIXED BUGS:
-None at the moment, feel free to comment Any you find!
ADDED 20 NEW LEGENDARY BEASTS INTO THE GAME
-TREE ENT -CHERRY TREE ENT
-KING HERMIT -GOLDEN KING HERMIT
-MUMMY -RED MUMMY
-SEA VIPER -CORAL SEA VIPER
-YETI -ARID YETI
-VILE GATOR -FRIGID VILE GATOR
-PHOENIX -WINDY PHOENIX
-BONE STALKER -BOGGED BONE STALKER
-CRIMSON SPITTER -WARPED SPITTER
-PIGLIN EXECUTIONER -BASALT EXECUTIONER